Eggplant: The Secret Lives of Games

103: Day of the Devs Special

Nov 20, 2022
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Episode notes
1
Introduction
00:00 • 2min
2
Wheels of Oakland
01:32 • 3min
3
Saturnalia: A Third Person Horror Adventure Game
04:37 • 4min
4
The Hardest Design Challenge During Production of This Game
08:20 • 2min
5
How to Be a Successful Gamer After a Weird Period
10:14 • 2min
6
How to React to People Playing Your Game
12:07 • 2min
7
Saturnalia: A Political Game
13:44 • 4min
8
The Hardest Challenge in Development
17:20 • 6min
9
Sermon's: A Physics Platformer Game With Roguelike Elements
23:08 • 3min
10
The Relationship Between Art and Games
25:53 • 2min
11
Birth: A Puzzle, Point-and-Click Adventure Game
28:17 • 4min
12
How to Make a Puzzle Game That's Like Birth
32:33 • 2min
13
The Importance of Self Improvement in Game Development
34:16 • 4min
14
Animal Wells: A Dark Surreal Environment
38:27 • 3min
15
How to Create a Game That Works
40:58 • 2min
16
The Hardest Design Challenge of the Game So Far
42:39 • 2min
17
The Importance of Time in Art
44:27 • 5min
18
The Future of Twitter
49:42 • 5min
19
The Importance of Accepting the Nature of the Game
54:25 • 2min
20
How to Make Things Right Now in the World
56:29 • 5min
21
The Light of My Life
01:01:05 • 4min
22
The Relationship Between Art and Politics
01:05:29 • 4min
23
How to Reduce the Number of Clicks to Do a Battle in Demon School
01:09:41 • 3min
24
How to Be a Successful Game Developer
01:12:38 • 2min
25
The Relationship Between Creativity and Creation
01:14:33 • 2min
26
How to Deal With Negative Feedback on Your Game
01:16:30 • 2min
27
How to Market a Game Like Yours
01:18:14 • 2min
28
The Importance of Setting Up a Game Festival
01:20:22 • 2min
29
How to Optimize Your Game for Marketing
01:22:16 • 2min
30
The Importance of Networking at GDC
01:24:35 • 2min
31
How to Launch a Game and Show It at Events
01:26:35 • 2min