2min chapter

Eggplant: The Secret Lives of Games cover image

103: Day of the Devs Special

Eggplant: The Secret Lives of Games

CHAPTER

How to Create a Game That Works

All the tools I use are centered around what I already know how to do or what I'm good at. So it's pixel art because I can do like traditional like 2D illustration. And yeah like it is nice working alone because I don't need to really collaborate with anyone if I have an idea I can just make it directly. Sometimes I'll come up with a game mechanic like on my walk home from lunch and then I'll just go home and like draw some art and coat it up in no time. Within a couple hours it's like in the game and working.

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