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How to Be a Successful Game Developer
One of the biggest design challenges is that we chose to make a small number RPG which is like cool for for the player but as a developer you realize why people do these high number things because it's so easy to hide stuff in big numbers. I think what we've been paying attention to more is like places people get stuck and like mentally stuck or things that they don't notice. And then another big challenge is um shoot it's hundred percent gone so uh yeah I don't have to there was only one how do you it's wrangling all those demons for your game that's not easy work. It's nice to see just like a whole bunch of regular folks come by and like how