

#2641
Mentioned in 10 episodes
Don't Make Me Think
Book • 2000
Don't Make Me Think is a book that focuses on the principles of human–computer interaction and web usability.
It argues that good software programs and websites should allow users to accomplish their tasks as easily and directly as possible.
The book highlights the importance of designing for scanning rather than reading, using conventions and visual hierarchies, and conducting usability testing.
It also includes updated chapters on mobile usability and practical advice on navigation structure and user-centered design.
The book is known for its brevity, wit, and use of real-life examples to illustrate good and bad design practices.
It argues that good software programs and websites should allow users to accomplish their tasks as easily and directly as possible.
The book highlights the importance of designing for scanning rather than reading, using conventions and visual hierarchies, and conducting usability testing.
It also includes updated chapters on mobile usability and practical advice on navigation structure and user-centered design.
The book is known for its brevity, wit, and use of real-life examples to illustrate good and bad design practices.
Mentioned by















Mentioned in 10 episodes
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