

two & a half gamers
Lancaric.me
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
Episodes
Mentioned books

Aug 26, 2022 • 47min
two & a half gamers session #29 - how to scale your mobile game, CPI vs LTV, Amazon gamescom rumours
This is no BS gaming podcast 2.5 gamers session #29. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/6AYhhP6VYkk
Agenda:
00:00 Intro
03:11 gamescom rumours
09:00 Mintegral issue
10:35 Google Play Games on PC
14:50 Google iOS tROAS update
17:30 Google Admob bidder update
22:00 How to scale a game?
26:50 CPI vs LTV & payback period
32:30 UA diversification
36:20 Seamless flow for UA
41:20 Ad monetisation improvements unlock scale
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me

Aug 19, 2022 • 42min
two & a half gamers session #28 - Admob bidder uplift update, how do hypercasual games make money?
This is no BS gaming podcast 2.5 gamers session #27. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/U-DQSUagL48
Agenda:
00:00 Intro
02:50 Embracer Group Q1 financials reveals 107% increase in net sales
07:10 Google iOS + Retargeting updates
09:10 Admob Bidding update with numbers!
20:00 How do hypercasual games make money?
33:33 Ad network campaign structure
Mentioned gamecamp video with high optin rates examples https://youtu.be/ncnjjfAVS5E
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me

Aug 11, 2022 • 46min
two & a half gamers session #27 - Unity - Applovin bomb, Zynga gambling, worst career mistakes
This is no BS gaming podcast 2.5 gamers session #27. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/lvbNEEATP68
Agenda:
00:00 Intro
05:30 Applovin has stunned our industry by offering to Merge with Unity.
13:50 Zynga gambling apps $12M class action settlement 16:30
99 percent of Netflix subscribers haven’t tried its games yet
23:15 Biggest Fuck Ups in Our Career
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me
Applovin has stunned our industry by offering to Merge with Unity.
https://www.reuters.com/markets/deals/applovin-offers-buy-unity-software-2022-08-09/
Zynga gambling apps $12M class action settlement
https://topclassactions.com/lawsuit-settlements/consumer-products/mobile-apps/zynga-gambling-apps-12m-class-action-settlement/
99 percent of Netflix subscribers haven’t tried its games yet
https://www.theverge.com/2022/8/8/23296545/netflix-games-1-percent-subscribers

Aug 5, 2022 • 51min
two & a half gamers honest interviews #3 - Sophie Vo (How to motivate your team?)
Welcome dear listener! This is a 2.5 gamers podcast with an honest interviews segment #3. Asking tough questions, having fun and dropping some knowledge with gaming industry peeps.
Sophie Vo & Matej Lancaric
Youtube: https://youtu.be/gIWQSCVvz6g
Agenda
0:00 Intro
2:50 Masterclass definition
6:55 Rise & Play showcasing female leaders
10:15 How did Sophie measure podcast KPIs?
13:10 Team motivation - How to approach that?
21:50 What are the clues of low motivation?
22:54 How to motivate people in the current market conditions?
26:10 Thought process of joining Voodoo from Rovio
29:30 Should you speed up hiring process?
32:50 How to kill a game properly?
38:20 Do your homework before killing a game
40:00 Model situation
Model situation:
We have a game in soft launch, our KPIs are really close to our goals. But not quite there yet. We just released the new version with our last feature. The KPIs still did not meet goals. What should we do? Why?
44:50 Sophie taking some time off
46:00 What keeps Sophie up at night?
47:30 Favourite book & why?
https://www.amazon.com/15-Commitments-Conscious-Leadership-Sustainable-ebook/dp/B00R3MHWUE
Rapid quiz
Please share feedback and comments - matej@lancaric.me / lancaric.me

Aug 1, 2022 • 56min
two & a half gamers session #26 - Unpacking Google ads "disaster", ASA Today's new ad, Google <3 MAX
This is no BS gaming podcast 2.5 gamers session #26. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/95lLVn4Q3q8
Agenda:
3:00 Better Ads Experiences by Google https://support.google.com/googleplay/android-developer/answer/12253906
11:50 New App store ads in Today tab https://www.macrumors.com/2022/07/29/new-app-store-ads-today-tab/
19:10 Google joins bidder on Max https://www.applovin.com/blog/google-joins-sdk-bidders-on-max/
26:20 What would you ask surprise segment about fake ads, scaling games, VR, intrusive ads and more ..
Hit the Subscribe button on youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me

Jul 24, 2022 • 53min
two & a half gamers session #25 - Does Ubisoft give a F! about mobile games? GD, UA & Admon analysis
This is no BS gaming podcast 2.5 gamers session #25. This week we continue with our new segment! The Mobile Gaming Company Happy Hour where we do a deep dive on a mobile gaming company from the perspective of Game Design, UA and Ad Mon. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy it.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/i5uGERxrZMk
Today we’ll be discussing Ubisoft
1:18 Some general information on Ubisoft:
Let’s dive into the first sets of numbers!
Ubisoft is as all of you know a French company which is also reflected in their 2021 annual financial statement. The cover page which you’re greeted by has a picture of two playable characters that are looking down on you with a look of sheer superiority.
Ubisoft was founded by Yves Guillemot, who still leads the company as its CEO and largest shareholder with an 18% stake.
7:41 Felix speaks French about Ubisoft mobile
8:21 Ubisoft mobile portfolio general info & revenues
23:50 Insider South Park info
25:00 Idle miner OG idle game + all other new IDLE games
29:00 Ubisoft non-mobile portfolio info
32:20 User Acquisition intro
33:20 UA spend
34:08 Main UA channels
36:10 Creatives FB vs Google
38:20 UA suggestions
42:00 Kolibri UA
42:30 Kolibri main UA channel
44:00 Admon intro
47:10 Kolibri Admon
50:00 Greenpanda games admon
50:30 1492 admon
Please share feedback and comments - matej@lancaric.me / lancaric.me

5 snips
Jul 18, 2022 • 46min
two & a half gamers session #24 - 1 year after IDFA Apocalypse. State of the UA, Admon & retargeting
This is no BS gaming podcast 2.5 gamers session #24. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy.
Panelists: Kate Lovejoy, Niels Beenen, Felix Braberg, Matej Lančarič,
Youtube: https://youtu.be/2NE3ls6nVu4
We will be discussing one year after the IDFA "apocalypse" & tectonic shifts happened. Everything UA, Ad monetisation, retargeting and Skan 4.0 related. Whoop whoop!
Agenda:
2:34 How did our day to day job changed after IDFA bullshit happened?
8:05 Felix, you had some (secret) tips and tricks on how to increase it. Could you share? Why should companies test out pre-prompt windows?
12:10 How do gaming companies look at retargeting in general? Or, how was it before IDFA and how is it now? Is it a significant % of their spend?
13:20 How to incorporate retargeting spend into UA costs / CPIs?
16:44 How do MMP approach retargeting?
19:47 Retargeting & control groups!
20:16 How to approach retargeting on iOS?
22:52 UA & Retargeting is dead
24:06 Were companies pulling back spend on iOS?
26:27 Apple recently announced SKAN 4.0. Without going too geeky, what can we expect? How are these changes going to affect measurement?
31:00 Tip for SKAN 4.0
32:00 No SKAN no problem for retargeting
32:30 Creative testing on retargeting
33:30 Which game genres have the highest opt-in rates from what you can see? And why?
35:00 Singular Product innovations for iOS
36:50 IDFA dinosaurs vs Google privacy sandbox
41:00 iOS LTV prediction
42:00 last comments, tips & tricks, recommendations
Please share feedback and comments - matej@lancaric.me / lancaric.me

Jul 11, 2022 • 48min
two & a half gamers session #23 - How to do a proper game performance audit? UA, Admon & GD
This is no BS gaming podcast 2.5 gamers session #23. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/7LIHLx4fWeU
What should we look at?
UA
Channel performance
Campaign structure / campaign type (AAA vs regular)
Targeting options (interests, broad vs LAL)
Optimisation structure (Purchase or VO? - mostly VO only)
GEOs
Creatives
Age segments
Android Device performance (exclusion list)
Creative history
What really worked and what really didnt? And WHY?
Types of creatives
Creative team and their process
Daily spend vs daily revenue
Paid vs organic
Data health check
Admon
Do a sanity check
Fill
eCPM
Revenue
Network SoR v SoV
Waterfall
GD?
The Team
The Production
The Game
Please share feedback and comments - matej@lancaric.me / lancaric.me

Jul 1, 2022 • 1h 2min
two & a half gamers session #22 - How to predict game performance? What is Tilting Point's secret?
This is no BS gaming podcast 2.5 gamers session #22. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič & special guest Enric Pedró
Youtube: https://youtu.be/Q2q6LKJ6QDQ
Q&A
How does Tilting point snipe companies?
(Looks like you talked to almost every company out there) How does the BD strategy look? Is it connected to UA? How do you evaluate games before entering your portfolio?
We’ve heard from a banker that Tilting point shares are going for a hefty mark up in the secondary market - what’s TPs secret?
“We get to be very good at predicting game performance.” said your CEO in one of the interviews. How exactly are you predicting the performance? Can you share the process?
What is your UA process? How do you approach creatives?
How do you structure your UA team? Based on games, platforms or channels?
What is the long term goal of the company?
How do you see the current game’s publishing environment and its evolution in recent years?
“Web3 strategy is now one of our core strategic pillars.” says one of your blogs. Can you please elaborate a bit more? How can you help companies bridge games from Web2 to Web3?
How can you help native Web3 game companies reach broader audiences? What is the UA strategy there?
Please share feedback and comments - matej@lancaric.me / lancaric.me

Jun 24, 2022 • 47min
two & a half gamers session #21 - How to run efficient UA on TikTok? TikTok's explosive growth
This is no BS gaming podcast 2.5 gamers session #21. Discussing the latest news, fun stuff and dropping knowledge. Don't forget, this is a 4am conference discussion vibe so let's not take it too seriously! Let’s dive in and enjoy.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/0aHX6LQrhrs
Agenda:
1:30 Explicit ads (Breaker Fun 1 & 2 by MoGame)
https://res1.applovin.com/o7e02c07/c90fed39eb8753b02925462885680884e45f69e9_v23_phone.mp4
https://res1.applovin.com/o7e02c07/723bb9954d431db13fbbad23fc66e1546398d74b_v23_phone.mp4
Google Play SDK Index - https://play.google.com/sdks
6:30 Bobby Kotick voted to be re-elected to board by Activision Blizzard shareholders
https://www.pocketgamer.biz/news/79039/bobby-kotck-voted-re-elected-board-activision-blizzard-shareholders/
8:03 Meta Reveals VR Headset Prototypes Designed to Make VR ‘Indistinguishable From Reality
https://www.roadtovr.com/meta-vr-headset-prototypes-visual-fidelity-indistinguishable-from-reality/
11:20 TikTok’s ByteDance Generates $1 Billion From Mobile Games in One Year
https://sensortower.com/blog/bytedance-mobile-games-one-billion-revenue
16:50 Tiktok rocket ship
Slope after hitting $10bn in revenue what happens after that
Report from May 2022 said Tiktok is on track to triple it’s ad revenue passing revenue of Twitter and Snap
Tiktok (only) triple from $3.8bn in 2021 to $11.6bn in 2022 (200% increase)
Those numbers don’t lie - you can't reach this scale without advertisers getting value
Thought that could be a nice segway into Matej doing a state of the tiktok
19:20 Tiktok UA intro
20:15 Tiktok Fun facts (location targeting restrictions)
29:00 Pangle issues
33:00 UA best practices
39:00 US Purchase campaign (FB vs tiktok CPI comparison)
39:40 UA challenges
42:30 Initial campaign structure & targeting
44:00 "predictions"
Please share feedback and comments - matej@lancaric.me / lancaric.me


