Deconstructor of Fun

Deconstructor of Fun
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Jun 2, 2025 • 51min

288. Why Most Games Deserve to Die — And How Voodoo Finds the Ones That Don’t

Thibault de Vésinne-Larüe, VP of Core Gaming at Voodoo, shares insights on the ruthless yet effective publishing strategies in gaming. He reveals how Voodoo tests over 2,000 prototypes annually and identifies key characteristics of successful game studios. The discussion covers the evolution from ad-based monetization to in-app purchases, emphasizing player retention and lifetime value. Thibault also explores the critical dynamics in developer-publisher partnerships, highlighting innovation, collaboration, and the emotional challenges in game development.
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May 30, 2025 • 1h 4min

TWIG #333: Apple's Stand Up Comedy, Fortnite Mobile's Tea Leaves, and a Mystery Success

The hosts delve into evolving trends in the gaming industry, discussing Apple's looming game app launch and Ubisoft's legal challenges. They critique the impact of TV advertising on mobile gaming and debate the effectiveness of recent marketing strategies. Insights emerge on EA's cancellation of the Black Panther game and the surprising success of the indie title Expedition 33. In a fascinating twist, the hosts explore Fortnite's decline post-iOS relaunch and the rising popularity of Delta Force, revealing shifts in player engagement and monetization tactics.
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May 27, 2025 • 1h 19min

287. Fat Cats, Steaming Decks, all GaaS and no Subscriptions with Rhys Elliott of Alinea Analytics

Rhys Elliott, Head of Market Analysis at Alinea Analytics and a gaming veteran, dives into the contrasts between established studios and nimble new teams. He explores the decline of bloated AAA games and the rise of shorter, creative experiences. The conversation also critiques the struggling subscription models like Game Pass and evaluates how sleek devices like the Steam Deck could revolutionize portable gaming. Elliott emphasizes the importance of team quality over genre, shedding light on the evolving landscape of the gaming industry.
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May 23, 2025 • 1h 2min

TWIG #332 Finland’s Game Industry Woes, Supercell's Transmedia Moves and Roblox's Commercialization

Ethan Levy, a former Gacha Master and current UGC Vanguard at GameFam, dives into a whirlwind of gaming industry topics. He discusses the controversial state of Finland’s game awards and the ongoing legal battle between Epic Games and Apple. Levy sheds light on Supercell's exciting transmedia ventures, including an animated series tied to Clash of Clans and its strategic use of AI in development. The conversation also explores Roblox's new in-game shopping features and their impact on user-generated content economies, revealing the future of gaming monetization.
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May 22, 2025 • 24min

286. Bots in Gaming: The Good, The Bad, and The Future with GGWP's George Ng

In this insightful discussion, George Ng, Co-founder and CTO of GGWP, shares his expertise in AI-based content moderation for games. He delves into the dual nature of bots, exploring how they can enhance gameplay for new players while creating challenges for others through cheating. The conversation uncovers the impact of aimbots and wall hacks on player experiences and highlights regional trends in bot usage. Ng also predicts the evolving landscape of bots and offers strategies for game studios to adapt and thrive in this dynamic environment.
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May 19, 2025 • 1h 18min

285. What Gaming Taught Them—And Why App Companies Are Hiring Them Fast with Mission One's Gerard Miles

Gerard Miles, an executive headhunter at Mission One, specializes in recruiting gaming talent for the app industry. He discusses why app companies are drawn to seasoned gaming professionals, particularly for their expertise in user engagement and monetization. The conversation dives into the evolving relationship between gaming and diverse sectors like fintech and wellness. Miles also shares insights on cultural differences in industry practices and offers valuable advice for gaming experts transitioning into the app ecosystem.
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May 15, 2025 • 1h 3min

TWIG #331 Supercell’s Second Shot, Triple Dot’s Power Move, Microsoft's Strategic Shift

The hosts dive into the World Video Game Hall of Fame's latest inductees and the surprising acquisition of AppLovin's mobile games by Triple Dot, signaling shifts in the midcore M&A landscape. They discuss whether the soaring public gaming stocks are sustainable or just a temporary spike. Supercell's revamp of Squadbusters is up for debate, alongside Nintendo's cautious forecasts. Finally, the team examines Microsoft's strategic moves post-console wars and the implications of the Activision deal for the gaming ecosystem.
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May 14, 2025 • 34min

284. Why Everyone Wants to be the Next Mistplay with Aaron Thandi, CCO of Mistplay

In this engaging chat, Aaron Thandi, CCO of Mistplay, dives into innovative strategies for user acquisition and retention in mobile gaming. He shares how loyalty programs and AI enhance personalized experiences, driving gamer engagement. Thandi discusses Mistplay's unique approach to rewarding users, which fosters longer playtimes. He also addresses global expansion tactics, emphasizing the need for market localization and strong developer relationships. Additionally, he reflects on the future growth opportunities in emerging markets while sharing insights into player behavior.
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May 12, 2025 • 35min

283. How I Went From a 3D Artist to GM of a Billion-Dollar Game - Justin McFarlane

Justin McFarlane, General Manager at SciPlay and former 3D artist, shares his inspiring career journey in game development. He discusses navigating remote work challenges and the importance of team cohesion during transitions. McFarlane emphasizes continuous learning and purpose-driven choices, revealing how these elements fueled his growth. He also dives into mastering LiveOps, highlighting strategies for engaging players and optimizing game content. His insights provide a fresh perspective on leadership in the gaming industry.
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7 snips
May 9, 2025 • 1h 11min

TWIG #330 The App Store Endgame, Roblox’s Growth Playbook and GTA 6 Trailer Dissected

The discussion kicks off with a dive into transmedia storytelling and its highs and lows. The highly anticipated GTA 6 trailer is dissected, revealing much about its release strategy. Roblox's impressive growth and pricing tactics are scrutinized, while the acquisition of Super Social by Super League sparks conversations about market dynamics. Insights into the ongoing Epic vs. Apple legal drama hint at a shift in app store economics, and Overwatch's new stadium mode adds an exciting twist to the gaming landscape.

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