Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
Introduction
00:00 • 2min
Boar Game Design Lab - Welcome Back!
01:31 • 2min
Unguided Play Testing - The Number One Game Design Tips
03:45 • 2min
Game Design Tips for Beginners
05:23 • 2min
How to Generate More Game Ideas
07:04 • 3min
Finishing a Game Is Ost About Momentum
09:34 • 2min
A Fan Expansion Is a Great Way to Learn Skills
11:43 • 3min
The Podcast
14:32 • 3min
Create a System That Makes Success Inevitable
17:26 • 3min
Watching the Tape Is a Necessity
20:13 • 3min
I Love Is at It, I Love It
22:51 • 2min
Play Different Games to Build Up Your Toolbox
24:50 • 2min
What's the Point of Identifying Your Taste?
27:15 • 3min
Don't Let a Barrier Be an Exceuse
30:03 • 3min
Don't Kick Sot It Yourself
33:31 • 2min
I'm Not a Game Designer, but I Am the Thing
35:36 • 3min
The Trap of Being a Designer
38:30 • 4min
Can You Write a Sandra Bullock Film?
42:41 • 3min
Early On, Is It Better Than You Think?
46:09 • 5min
How Long Will It Take You?
51:29 • 4min
Designing to a Publisher
55:13 • 2min
Dexterity Games
57:03 • 4min
How to Design a Game of Design With Victory Points
01:01:06 • 3min
How to Make More Money as a Doctor?
01:04:23 • 2min
The Cost of Specialization
01:06:33 • 2min
Game Design - The Last Encouragement for Game Designers
01:08:11 • 3min