Chapters 
 Transcript 
 Episode notes 
 1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  17  18  19  20  21  22  23  24  25  26 
 Introduction 
 00:00 • 2min 
 Boar Game Design Lab - Welcome Back! 
 01:31 • 2min 
 Unguided Play Testing - The Number One Game Design Tips 
 03:45 • 2min 
 Game Design Tips for Beginners 
 05:23 • 2min 
 How to Generate More Game Ideas 
 07:04 • 3min 
 Finishing a Game Is Ost About Momentum 
 09:34 • 2min 
 A Fan Expansion Is a Great Way to Learn Skills 
 11:43 • 3min 
 The Podcast 
 14:32 • 3min 
 Create a System That Makes Success Inevitable 
 17:26 • 3min 
 Watching the Tape Is a Necessity 
 20:13 • 3min 
 I Love Is at It, I Love It 
 22:51 • 2min 
 Play Different Games to Build Up Your Toolbox 
 24:50 • 2min 
 What's the Point of Identifying Your Taste? 
 27:15 • 3min 
 Don't Let a Barrier Be an Exceuse 
 30:03 • 3min 
 Don't Kick Sot It Yourself 
 33:31 • 2min 
 I'm Not a Game Designer, but I Am the Thing 
 35:36 • 3min 
 The Trap of Being a Designer 
 38:30 • 4min 
 Can You Write a Sandra Bullock Film? 
 42:41 • 3min 
 Early On, Is It Better Than You Think? 
 46:09 • 5min 
 How Long Will It Take You? 
 51:29 • 4min 
 Designing to a Publisher 
 55:13 • 2min 
 Dexterity Games 
 57:03 • 4min 
 How to Design a Game of Design With Victory Points 
 01:01:06 • 3min 
 How to Make More Money as a Doctor? 
 01:04:23 • 2min 
 The Cost of Specialization 
 01:06:33 • 2min 
 Game Design - The Last Encouragement for Game Designers 
 01:08:11 • 3min 


