
Our Best Game Design Advice with Peter C. Hayward
The Board Game Design Lab
Designing to a Publisher
"You're always testing more than just the game play itself. You're testing the experience a ta," he says. "The earlier you can get that figured out, the more time you have to actually make sure it all works together." He adds: 'I'm not building all this ina design and then bringing it to the table for the first time'
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