Game Studies Study Buddies

33 – Laurel – Computers As Theatre

Mar 31, 2021
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Episode notes
1
Introduction
00:00 • 2min
2
The Calling of Smartphones by Brenda Laurel
02:24 • 3min
3
Book Review: Brenda Laurel
05:02 • 5min
4
I Wish I Remembered Anything Of, Michael, You're Going to Kill Me
09:36 • 2min
5
Hamlet Is About Guild and Vengeance, Right?
11:53 • 2min
6
Book Review - The Interface
13:24 • 4min
7
Interface Design - Aristotle's Definition of Theater
17:39 • 6min
8
The Theory of Representation in Theater
23:13 • 3min
9
Aristotle and Laurel's Theory of Representation
26:02 • 5min
10
Aristotle and Computer Interaction
31:03 • 2min
11
Gamer Theory by McKinsey Work
32:51 • 2min
12
Aristotle's Plays
35:03 • 4min
13
Laurel's Aristotelian Philosopher
39:04 • 3min
14
Aristotle's Theory of Catharsis
42:19 • 5min
15
The Ending of Catharsis by Brenda Laurel
46:54 • 5min
16
Laurel's Interactive Narrative - Chapter Three
51:51 • 2min
17
Aristotle's the Flying Wedge
53:44 • 4min
18
Aristotelian Theatrical Theatre
57:29 • 3min
19
Is Twitter a Main Character Everyday?
01:00:59 • 3min
20
The Aristotelian Mode of Computer Interaction
01:03:32 • 2min
21
Book Review - Celia Pierce
01:05:36 • 2min
22
How to Guide Your Design in the Super Heavyweight?
01:07:08 • 5min
23
The Secret Grenade Tutorial
01:12:24 • 2min
24
Book Review - Sidebars
01:14:10 • 3min
25
Book Review - Brindallorals' Principles for Design
01:17:26 • 3min
26
How to Enable Emotional Expression and Communication Among Agents
01:20:31 • 1min
27
198 VR and AR Technology
01:22:00 • 3min
28
What's That Data Telling About Me?
01:25:12 • 5min
29
Is the Earth a Living Entity?
01:30:21 • 2min
30
Interaction Design - The Last Lines of the Book
01:32:24 • 5min
31
What Is Pure Ideology Dot Biz?
01:37:06 • 2min
32
How to Support the Show on Patreon
01:38:39 • 4min