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Aristotle's the Flying Wedge
Computers can deal with causal sequences very very easily But obviously things get a lot more complex if you're dealing with a video game Let alone something as general as what I've mentioned before a spreadsheet. Everything that Laurel is talking about here is equally applicable to both video games and spreadsheets, right? If it runs on a computer screen, it is something she is talking about Yeah So you can see why like sequences of events might get much more complicated than the Aristotelian version.