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33 – Laurel – Computers As Theatre

Game Studies Study Buddies

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How to Guide Your Design in the Super Heavyweight?

This chapter is about how to design expectations into your users. It's dedicated to an Idea that it really doesn't matter what a per like a what a computer application allows a person to do and then sets up constraints around their expectations. I Computers his theater made me think this book was one thing and not another thing.

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