
The AIAS Game Maker's Notebook
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.
Latest episodes

Dec 23, 2024 • 1h 11min
Frostpunk and This War of Mine Composer Piotr Musial
Piotr Musial, a talented Polish composer known for his work on games like This War of Mine and Frostpunk, shares fascinating insights into his creative journey. He discusses the emotional depth of game music, exploring how dynamic and linear scores shape player experiences. Musial also highlights the unique instruments used in Frostpunk 2 that enhance its dark atmosphere and the evolution of sound from his earlier works. With stories about language barriers and personal influences, he reveals the intricate bond between gaming and music.

Dec 19, 2024 • 1h 22min
Exploring the World of Hitman with IO Interactive's Hakan Abrak
Hakan Abrak, CEO and co-owner of IO Interactive, shares his 18-year journey in game development, highlighting his role in the Hitman franchise. He discusses innovative elements of Hitman and the upcoming James Bond title, emphasizing the blend of legacy and fresh narratives. The conversation dives into their unique approach to live service in single-player games and how they adapted to post-pandemic challenges. Abrak also reflects on team dynamics and fostering a creative culture within a growing studio.

Dec 16, 2024 • 1h 31min
Demystifying Creativity with Creative Leader and Author Fawzi Mesmar
Fawzi Mesmar, VP of Global Creative at Ubisoft and author of "Demystifying Creativity on Originality in Game Development," discusses his remarkable journey through the gaming industry. He introduces the concept of creative sobriety and highlights the significance of introspection for originality. Mesmar also shares insights on transforming constraints into creativity and the importance of understanding audience desires. Additionally, he emphasizes the role of leadership in fostering innovation within diverse teams and encourages embracing idleness for creative breakthroughs.

14 snips
Dec 12, 2024 • 1h 20min
The World of Licensing in Games with Slitherine's Marco Minoli
Marco Minoli, Director of Publishing at Slitherine, dives into the intricate world of game licensing. He discusses how licensing deals are structured and the opportunities they present for both developers and publishers. The conversation highlights Slitherine’s impressive portfolio, which ranges from consumer-facing war games to military simulations. Marco also shares his journey from intern to a key player in the industry, touching on the importance of strategic growth and community engagement in the evolving gaming landscape.

19 snips
Dec 9, 2024 • 2h 17min
Balatro Creator LocalThunk Talks Inspirations and Jokers
LocalThunk, the creative mind behind the card-based roguelite Balatro, dives into his journey from childhood gamer to developer. He discusses how personal experiences shaped the unique Joker designs and the importance of community feedback in game mechanics like the innovative blind skip. The conversation also touches on ethical concerns regarding gambling-like mechanics, emphasizing the need for safety in gaming, while celebrating the blend of humor and nostalgia that influences his creative process.

10 snips
Dec 6, 2024 • 1h 37min
Through Castle Crashers and Beyond with The Behemoth's John Baez
John Baez, co-founder and CEO of The Behemoth, shares insights from over 20 years in indie game development. He reminisces about the breakthrough success of Castle Crashers and discusses the importance of trade shows in connecting with the community. Baez highlights his unique journey from architecture to gaming, emphasizing humor's role in design and the decision to pursue genre diversity rather than sequels. The conversation also touches on the Indie Fund’s initiatives to empower new developers, reflecting on challenges and evolving strategies in the indie landscape.

Dec 2, 2024 • 1h 56min
Talking Sack Boys and Astro Bots with Composer Kenny Young
Kenny Young, a talented composer known for his work on LittleBigPlanet and Astro Bot, shares his journey through the gaming industry. He discusses the deep connections between Scottish fiddle music and folk traditions, emphasizing musical evolution. Kenny reflects on the nostalgia tied to gaming audio and the unique challenges sound designers face. His anecdotes highlight the joy of collaboration, particularly with Media Molecule and Team Asobi, showcasing how music shapes unforgettable gaming experiences.

5 snips
Nov 29, 2024 • 1h 9min
Industry Veteran Jen MacLean Talks Gen Z Audiences and Evolving Expectations
Jen MacLean, an industry veteran with a rich background at companies like Microsoft, shares her insights on game development and engaging younger audiences. She discusses the critical first hour of gaming and what captivates Gen Z and Gen Alpha. Jen highlights their emotional connections to brands and social issues, emphasizing new content discovery avenues. The conversation touches on balancing game mechanics with player engagement and the role of gaming in fostering social connections, especially during the pandemic.

26 snips
Nov 25, 2024 • 1h 6min
The Narrative Design of Slay the Princess with Black Tabby Games
In this engaging discussion, Abby Howard and Tony Howard-Arias, creators from Black Tabby Games, delve into their transition from graphic novels to game development. They share insights on crafting narratives with player choices in 'Slay the Princess,' tackling technical challenges, and exploring intimacy in storytelling. The duo highlights the emotional depth of character interactions and the significance of player death as a narrative tool, transforming potential failures into profound storytelling moments. Their passion for balancing artistry and gameplay shines throughout.

Nov 21, 2024 • 1h 6min
Talking Galactic Wars and Live Service in Helldivers 2 with Maria Cornelius
In this chat, Maria Cornelius, Chief Product Officer at Arrowhead Game Studios, shares her journey from Spotify to game development. She emphasizes the importance of mentorship and team dynamics in her career. Maria discusses the challenges of creating 'Helldivers 2,' balancing community feedback with game design, and the transition to a live service model. She also highlights the need for innovative features and meaningful monetization strategies to keep players engaged and excited about the ongoing galactic war.