The AIAS Game Maker's Notebook

Demystifying Creativity with Creative Leader and Author Fawzi Mesmar

Dec 16, 2024
Fawzi Mesmar, VP of Global Creative at Ubisoft and author of "Demystifying Creativity on Originality in Game Development," discusses his remarkable journey through the gaming industry. He introduces the concept of creative sobriety and highlights the significance of introspection for originality. Mesmar also shares insights on transforming constraints into creativity and the importance of understanding audience desires. Additionally, he emphasizes the role of leadership in fostering innovation within diverse teams and encourages embracing idleness for creative breakthroughs.
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ANECDOTE

Early Obsession

  • Fawzi Mesmar's first video game interaction was with an Atari 2600 and Space Invaders.
  • This sparked a lifelong obsession and a clear career path from a young age.
ANECDOTE

Reverse-Engineering Resident Evil

  • Fawzi realized games were made by people while reverse-engineering Resident Evil's map.
  • This sparked his desire to learn the 'magic' of game creation.
ADVICE

The Essence of Design

  • Game design is about theorizing, hypothesizing, and iterating solutions to identified problems.
  • Define the problem clearly; design is finding solutions and testing their effectiveness.
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