

#30: The Underrated skill of Optimization, with Stephen Hauer
7 snips Sep 9, 2022
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48
Introduction
00:00 • 3min
How Did You Get Into Game Development?
02:40 • 2min
The Word Processor Is Just a Fancy Turm for Electronic Keyboard
04:22 • 2min
Is the Universary Good for You?
06:30 • 2min
College of Art and Design
08:40 • 5min
How to Get Into the Game Development Industry in 3 Years?
14:04 • 5min
Aason of Flight Simulator
18:42 • 2min
Microsop
20:56 • 5min
'Dawn Hard Halo for AHD'
26:25 • 3min
What Makes Something Go Viral?
29:22 • 2min
Halo Inthe
31:20 • 2min
What's the Value of the Story?
33:33 • 3min
Halo Infinite
36:05 • 2min
A, Is He From Progas?
38:03 • 2min
How to Draw a Caravan
40:30 • 2min
The Most Important Thing I Ever Learned
42:58 • 2min
Drawing From the Right Side of the Brain
44:49 • 3min
Camouflage - The End of Halo?
47:20 • 4min
Friend Is Absoly West Mc Dermic
51:46 • 2min
The Best Advice for Anyone Learning P B R
54:01 • 3min
A, Is It a Good Game?
57:03 • 2min
Aa Escape Room Experience
59:07 • 4min
Marvel Uf
01:03:05 • 2min
Develop for Vr - How to Use Your Time Effectively
01:05:31 • 3min
The Frame Rate Is King to the Visuals
01:08:49 • 3min
How to Get Rid of Locomotion Sickness
01:11:48 • 2min
Vr - Using the Hardware Limitations of a Gamer's Computer
01:14:14 • 2min
The Platform Is for Screens?
01:15:49 • 2min
How to Get More Darta Into a Game
01:18:02 • 4min
The Hard Words Working Behind the Scenes
01:21:59 • 2min
How to Control the Cold in a Big Company
01:23:50 • 3min
Is There a Gridlock System in Your Organization?
01:27:14 • 2min
Graphic Progagraphic Programmers and Technical Artists
01:28:56 • 2min
The Technical Artist
01:30:28 • 3min
Are Pipe Lines a Part of the Scoring Step?
01:33:02 • 2min
How to Make a Successful Game Using Artistic Limitations
01:34:55 • 2min
Is Every Artist Working Within Constraints?
01:36:42 • 4min
Getting a Job in a Game Development Company?
01:40:49 • 4min
How to Outsorce Concepts and Environments
01:44:30 • 2min
How Do You Optimize Your Art?
01:46:24 • 2min
The Most Important Elements in a Scene?
01:48:40 • 4min
Is There a Tool That Can Generate Huge Textures?
01:52:44 • 2min
Art Director
01:54:47 • 4min
Polygon - What Are You Doing?
01:59:16 • 2min
Gera - What's the Difference?
02:01:31 • 1min
The Most Important Thing About Jura
02:03:01 • 5min
We're on the Right Track, Right?
02:07:35 • 2min
Polygon a - What's Coming Down the Pipe?
02:10:02 • 4min