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#30: The Underrated skill of Optimization, with Stephen Hauer

The Andrew Price Podcast

CHAPTER

A, Is It a Good Game?

A, republic ab was a fairly successful game. The problem is that the production length of that product was too long. Originally we were supposed to have the entire game done in a year and a half. So they actually didn't' even though it sold a lot of five episodes,. And people kept on buying the episodic adventure. It's defnly not a good business model when you do that. You can't over extend yourself.

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