Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
Introduction
00:00 • 2min
The Multi-Use Card Game
01:55 • 3min
The History of Squad Leaders
04:36 • 2min
The Importance of Multi-Use Cards in War Games
06:51 • 3min
The Origins of the Card Driven War Games
09:37 • 3min
The Rise and Fall of Mystery Rummy
12:15 • 2min
The History of San Juan
14:28 • 3min
The Rise of Multi-Use Cards in European Games
17:29 • 3min
Designing a Multi-Use Card Game
20:17 • 3min
The Importance of Multiple Choices in the Design Palette
23:04 • 3min
The Importance of Using Multi-Use Cards
25:47 • 3min
How to Choose the Right Multi-Use Card Game
29:13 • 4min
The Trick of Two in Guilds Aluna
32:50 • 4min
The Importance of Balance in a Game
36:50 • 3min
The Importance of Balance in the Game
39:21 • 2min
Conigawa: A Game About Japanese Art
41:35 • 2min
How to Play a Family Level Game
43:11 • 4min
Lagranha: A Dice Game
47:01 • 2min
What Is Your Favorite Multi-Use Card Game?
48:53 • 2min
How to Play a Multi-Use Card Game
50:54 • 2min
How to Overlap Components in a Game
52:59 • 2min
The Undiscovered Design Space With Multi-Use Cards
54:36 • 2min
The Limit of Use in a Multi-Use Card Game
56:18 • 2min
The Power of Multi-Use Cards
58:11 • 2min
The Multi-Use Spinner
01:00:12 • 2min
The Dice Tower Network: A Premier Board Game Media Network
01:01:49 • 2min