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Ludology Episode 145 - Six Ways From Sunday

Ludology

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How to Choose the Right Multi-Use Card Game

In multi-use cards the actions are inextricably linked to each other. You could make a great this on one card then the rest and then a great one of the second things on the next card but then you're leading people to tell them sort of what to play the card for, he says. The way I like to approach it is almost like a tech tree idea let's say there's a lot of stuff you have to do from upgrading some things on your player mat or moving around certain places. There's a semi-car relation there so what what are your thoughts on that?

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