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Ludology Episode 145 - Six Ways From Sunday

Ludology

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How to Overlap Components in a Game

I just think when you overlap components I mean one of the things we didn't talk about that in a way is just that it in addition to just giving players choices and forcing them to make these sometimes agonizing decisions. White Earp using the the gunshot result on the card as well as whatever else is on the card will be part of my mystery where I'm a legacy game which I still can't say too much about.

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