
Ludology
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players.
Ludology is part of The Dice Tower Network, the premier board game media network.
Latest episodes

Jun 15, 2025 • 54min
Ludology 342 Games on the Big Screen
This episode, Sen and Erica talk to Simon Ennis, professional filmmaker and avid boardgamer, about his most recent release, "The Hobby: Tales from the Tabletop", that features game designers, reviewers, and community members alike. Check out the trailer for The Hobby as well as the IMDB listing. Erica and Sen will be at the June 18th showing of The Hobby at the TIFF Lightbox in Toronto, ON, Canada along with Elizabeth Hargrave, Daryl Andrews, and Eric Lang. Find Canadian show dates in Toronto, Edmonton, Vancouver, Hamilton including select Q&A sessions with Simon and Elizabeth Hargrave. https://www.route504pr.com/the-hobby

Jun 8, 2025 • 14min
TTRPGKids Ep 24
In their final segment, Steph Campbell talks about using TTRPGs at home or in the classroom to teach social studies. Sen and Erica thank Steph for their dedication to the use of games in education and wishes them all the best with TTRPKids in the future!

Jun 1, 2025 • 1h 8min
Ludology 341.5 Oh Canada!
Erica and Sen recorded this episode live in March 2025 at BreakoutCon in Toronto, ON, Canada. They spoke with guests Helaina Cappel (Publisher, Kids Table Board Games and Burnt Island Games) and Daniel H Kwan (Designer, Ross Rifles and Wandering Blades) about what makes a game "Canadian", advice for Canadian designers and publishers in the current economy, developing a Canadian identity and community as games industry creatives, and more!

May 25, 2025 • 7min
Thinking Beyond Mechanisms Ep 19
Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to discuss how designers might approach the dreaded human factor we call "Analysis Paralysis" or AP.

May 18, 2025 • 1h 3min
Ludology 341 Accesorize Your Games
Erica and Sen welcome Dekan Wheeler to the show to talk about his work at UltraPro, making accessories for many of the hobby's most beloved games. We discuss card sleeves, digital calipers, bead towers, diamond corners, Delicious in Dungeon, and more! Note: Dekan has since moved on from UltraPro and is now a brand manager at Critical Role. Congrats, Dekan! We'll have to have you back to talk about the ins and outs of that position!

May 11, 2025 • 10min
TTRPGKids Ep 23
Erica and Sen welcome guest host Steph Campell on this week's installment of TTRPGKids. In their segement, Steph talks about the power of writing and journaling in TTRPGs and how writing in game can positively impact writing in the classroom.

May 6, 2025 • 1h 9min
Ludology 340 Corporate Game Play
Sen and Erica talk with Ellie Dix about her work in making corporate games. Whether they're to increase brand recognition or for team building and training purposes, Ellie describes her process when designing games outside of the hobby sphere.

Apr 20, 2025 • 6min
Thinking Beyond Mechanisms Ep 18
Erica and Sen welcome Sarah Shipp, guest host of the Thinking Beyond Mechanisms segment, to talk about events in game design. Sarah talks about how to use well-designed events to provide variety, increase challenge, change up the narrative, and more when it comes to design a tabletop game.

Apr 14, 2025 • 41min
Ludology 339 History of the Game - Pandemic
Erica and Sen welcome Matt Leacock to talk about one of the hobby's staples - Pandemic. First published in 2008, the Pandemic system has been expanded and used to fight viruses, rising tides, Elder Gods, and now - the forces of evil that seek the One Ring. They talk all things Pandemic, from it's ideation to its many iterations, from fighting back chain reaction of diseases on Earth to fighting back hordes of orcs and other minions of Sauron in Middle Earth.

Apr 6, 2025 • 9min
TTRPGKids Ep 22
This week, special guest host Steph Campbell discusses the importance of why learning should be fun and how TTRPGs can bring fun to what can be a very complex situation.