Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
Introduction
00:00 • 6min
Pathfinder: A Perfect Storm
05:55 • 3min
Tales of the Valiant
08:46 • 2min
The Rules of Good Adventure Design
10:26 • 2min
How to Design an Adventure for a Home Game
12:53 • 2min
How to Create Adventures
14:34 • 2min
How to Create a Good Adventure
16:40 • 2min
How to Run an Adventure Successfully
19:09 • 5min
How to Create an Adventure for Publishing
23:42 • 3min
The 2024 D&D Refresh
26:20 • 2min
The Wizards' Unforgettable Play Test
28:10 • 2min
The Ork License and the Creative Commons Version
30:23 • 5min
What SRD Is Associated With Org?
35:33 • 3min
Beetle and Grimm Is Going Big by Going Smaller
38:49 • 4min
Baldur's Gate 3: A New Adventure
42:52 • 2min
Savage Worlds 20th Anniversary Kickstarter
44:38 • 2min
Forger Foes: The Last Thing in News
46:24 • 2min
How to Play Organized Play Games
48:23 • 3min
The Differences Between Organized Play and Home Games
51:02 • 3min
The Differences Between Organized Play and Home Games
54:12 • 3min
The Power of Community in Games
57:14 • 2min
How to Be an Organized Play DM
58:48 • 6min
How to Be an Organized Play DM
01:04:30 • 5min
The Importance of Structure in Organized Play
01:09:12 • 3min
How to Use Organized Play in Your Home Game
01:12:26 • 3min
How to Write for Home Groups
01:15:04 • 4min
The Importance of Playing for Your Friends at Home
01:19:17 • 2min
How to Be a Great DM
01:20:56 • 4min