Eggplant: The Secret Lives of Games

52: Barking Up the Right Tree with Lucy Morris (Best Friend Forever)

Sep 11, 2020
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Episode notes
1
Introduction
00:00 • 5min
2
The Importance of Multiple Small Projects
04:44 • 3min
3
How to Release a Game for 10 Years
08:00 • 2min
4
How to Make a Star Call
09:36 • 2min
5
The Importance of Having a Support Network
12:00 • 5min
6
The New Yorker's Guide to New Zealand Culture
16:32 • 4min
7
How to Choose the Right Dating Sim for Your Kids
20:45 • 2min
8
How to Be a Successful Game Designer
22:26 • 5min
9
The Difference Between the Demo and the Full Game
27:32 • 2min
10
The Importance of Feedback in Story-Driven Games
29:36 • 5min
11
How to Create Archetypes for Dating Sims
34:08 • 1min
12
The Dog Care Simulator: How to Balance Realism and Fantasy
35:36 • 3min
13
The Dog a Gotchi
38:50 • 4min
14
The Difficulty of Cutting Features From Games
42:23 • 4min
15
Dating Sims: The First Game I Played
46:44 • 3min
16
The Future of Dating Sims
50:08 • 2min
17
The Importance of Character Character in Dating Sims
52:06 • 5min
18
The Importance of Pre-Production
57:35 • 4min
19
The Challenges of Reacting to Player Feedback in Video Games
01:01:51 • 3min
20
The Importance of Launching a New Game
01:04:30 • 2min
21
The Stress of Launching a Game
01:06:46 • 2min
22
The Fear of Release
01:09:00 • 2min
23
The Importance of a Balanced Life
01:10:33 • 4min
24
Performance Art and Hypertext Fiction: A Comparison
01:14:11 • 2min
25
How to Get Constructive Feedback in a Small Community
01:15:57 • 4min
26
The Importance of Critical Feedback
01:19:46 • 2min
27
Into the Depth Spellunky 2
01:21:28 • 2min