AI Snips
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Episode notes
Birth and Loneliness
- Madison Karrh, the developer of Birth, moved to Chicago at the start of the pandemic.
- Isolated in a small apartment, Karrh channeled their loneliness into creating the game.
Accidental Autobiography
- Solo game development can unintentionally become autobiographical, reflecting the creator's subconscious.
- Karrh's initial intention wasn't to create a game about loneliness, but the theme emerged organically.
Vulnerability of Sharing
- Sharing deeply personal work can feel very vulnerable and exposing.
- Karrh describes the experience of launching Birth as emotionally draining, despite positive feedback.