The VFX Process

#40 Dave Macomber: Visualising a Fight for David Fincher, Unreal Engine & VFX

Apr 11, 2024
Award-winning stunt coordinator Dave Macomber shares insights on pre-visualizing a fight sequence for David Fincher, his work on iconic blockbusters, and his venture into Unreal Engine filmmaking. He discusses the challenges of choreographing complex fight scenes, balancing creativity with practicality, and using motion capture technology in VFX production. Additionally, he highlights the importance of trust and teamwork in executing daring movie stunts.
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