The VFX Process cover image

#40 Dave Macomber: Visualising a Fight for David Fincher, Unreal Engine & VFX

The VFX Process

CHAPTER

Inside the World of Fight Scene Coordination and Film Projects

The chapter explores the behind-the-scenes work of coordinating fight scenes in film projects, focusing on the challenges, planning, and collaboration involved. It details the experience of working with David Fincher on a project, emphasizing the meticulous attention to detail and the thrill of receiving direct feedback from the renowned director. Additionally, it highlights the innovative use of motion capture technology and Unreal Engine in creating a unique fight sequence amidst industry strikes.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner