Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
Introduction
00:00 • 2min
Jack Schlesinger: A Game Designer and Musical Theater Writer
01:48 • 2min
The Weirdest End of the Spectrum
03:47 • 2min
Not Words: A Minimal and Elegant Logic Puzzle
05:38 • 5min
How to Design a Puzzle Game
10:15 • 6min
The Importance of Scalability in a Game
15:59 • 2min
How to Make a Good Sudoku Puzzle
18:14 • 5min
The Roguelike Comparison
23:07 • 2min
The Modularity of English in Sudoku
25:07 • 4min
The Importance of Interjections in Sudoku
29:09 • 1min
How to Solve a Not Words Puzzle
30:38 • 5min
How the Not Words Puzzle Generator Solver Works
35:20 • 5min
How to Organize Puzzles for Fun
40:43 • 5min
How to Fix a Broken Puzzle Maker
46:07 • 4min
How Zach's Co-Designing Process Has Evolved
50:32 • 4min
The Benefits of Working With Jack
54:42 • 5min
The Power of Reusable Code
01:00:02 • 4min
The Daily Structure of Good Sudoku
01:04:06 • 4min
How Wertle Redefined the Word Game Category
01:07:54 • 5min
Solis Refuses Into Culture
01:12:42 • 3min
What Are Your Favorite Words and Why?
01:16:10 • 5min
How to Resurrect a Game One Hit Wonder
01:20:44 • 6min
Jack and Zach's Predeceased Legacy
01:26:43 • 2min