
92: Untangling Language with Knotwords
Eggplant: The Secret Lives of Games
The Importance of Scalability in a Game
There's no way to cheat at pick cross or Sudoku it's not about that kind of thing however you get there is fine. The puzzles need to be able to within the same rule set range from simple to really complicated. A game has to have what I call a funnel but is really just sort of an aggressive agency collapse so like if you make a move in the game your list of possible moves needs to shrink considerably and then the next move you make shrinks even more. Finding a game that fits those components is like truly a nightmare, there aren't very many games that are such as this.
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