Cem Yuksel invites experts to discuss ray tracing in video games, covering advancements and challenges, lighting setup, dominance of artist tools, real-time ray tracing progress, and the possibility of replacing rasterization with ray tracing in 3D games.
Ray tracing allows for simpler and more physically accurate rendering in video games, transforming the way we interact with digital content.
Reusing rays in real-time ray tracing optimizes performance, achieving impressive graphics even with limited ray budgets.
Deep dives
The Evolution of Ray Tracing in Video Games
The panel discusses the evolution of ray tracing in video games and its potential future. They highlight the initial challenges in adopting ray tracing, including limited ray counts and the need for denoisers. The experts discuss how game scenes already looked great with existing rendering techniques, making the need for ray tracing less obvious. They also mention the importance of artist tools and simplicity in algorithms, explaining that ray tracing allows for simpler and more physically accurate rendering. The panelists touch on the challenges of massive geometry, the need for hardware improvements, and the ongoing efforts to optimize ray tracing algorithms. They conclude that ray tracing is the future of high-quality graphics in games, but emphasize the need for continued innovation and infrastructure development.
The Power of Reusing Rays
The panel explores the concept of reusing rays in real-time ray tracing to optimize performance. They discuss the potential for reusing rays across pixels and frames, highlighting the use of intelligent denoising algorithms and correlations within ray paths. They believe that by maximizing ray reuse, it is possible to achieve higher ray counts and better quality rendering while still meeting performance constraints. The experts also mention the flexibility of ray tracing in adjusting the level of quality based on hardware capabilities, allowing for a scalable approach. They express excitement about the future potential of reusing rays to achieve impressive graphics even with limited ray budgets.
Challenges and Future Development in Ray Tracing for Games
The panel identifies key challenges in ray tracing for video games. These challenges include the need for optimization in building and traversal of Bounding Volume Hierarchies (BVHs), handling massive and dynamic geometry, and reducing memory footprint. They discuss the importance of developing new APIs to improve ray tracing efficiency and control, allowing fine-tuning of BVHs and balancing building and traversal costs. The panelists foresee future advancements in hardware and software enabling the adoption of ray tracing in a wider range of games. They expect consoles to play a significant role in driving the adoption of ray tracing, and they emphasize the ongoing need for infrastructure development, artist training, and collaboration between hardware and software developers to realize the full potential of ray tracing in games.
The Vision of Rasterization-Free Rendering
The panelists share their vision of a future where rasterization is no longer needed in 3D game rendering. They discuss the potential benefits of relying solely on ray tracing, citing simplicity and artistic freedom as key advantages. They believe that faster hardware and advancements in ray tracing algorithms will enable the complete removal of rasterization from the rendering pipeline. This unified approach would eliminate the limitations and complexities associated with rasterization, allowing for more flexible and efficient rendering of 3D scenes. The experts are optimistic about the prospects of achieving this raster-free rendering future, as long as hardware capabilities continue to improve and the industry embraces the shift towards ray tracing.
In this episode of SIGGRAPH Spotlight, SIGGRAPH 2023 Real-Time Live! Chair Cem Yuksel invites six experts in the ray tracing field to discuss these intriguing questions surrounding the fascinating art of ray tracing in video games. Ray tracing has been around for decades, but recent advancements in hardware and software have made it more accessible than ever before. From video games to movies and virtual reality, ray tracing has the potential to transform the way we interact with digital content. So, whether you're a tech enthusiast or just curious about the latest trends, join us as we dive into the world of ray tracing and discover what it means for the future of entertainment and beyond.
Get the Snipd podcast app
Unlock the knowledge in podcasts with the podcast player of the future.
AI-powered podcast player
Listen to all your favourite podcasts with AI-powered features
Discover highlights
Listen to the best highlights from the podcasts you love and dive into the full episode
Save any moment
Hear something you like? Tap your headphones to save it with AI-generated key takeaways
Share & Export
Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more
AI-powered podcast player
Listen to all your favourite podcasts with AI-powered features
Discover highlights
Listen to the best highlights from the podcasts you love and dive into the full episode