
65 - Ray Tracing in Video Games
SIGGRAPH Spotlight
Advancements and Challenges in Real-Time Ray Tracing
This chapter explores the progress made in real-time ray tracing, including identifying areas for improvement and the challenge of developing for different hardware platforms. It also discusses the need for BVH building in video games and the importance of ray tracing adoption in the console market.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.