Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
Introduction
00:00 • 4min
Forgotten Realms
04:01 • 4min
Is Wizards Hamstringing Designers?
08:17 • 2min
The Biggest Thing Is Clarity When You're Inside the Building
10:37 • 2min
Oracle of War Adventures League
12:27 • 2min
Adventure Writing - How to Use All the Backgrounds in 5e?
14:31 • 4min
The Open Gaming License Will Continue to Evolve
18:43 • 5min
Will Wizards Seize the Benefit of Third Parties?
23:16 • 3min
Dungeons and Dragons Ultimate Addition
25:53 • 2min
Man Goose Publishing's 21st Year in Business
27:57 • 4min
A New D&D Experience Track Is Coming Up!
32:21 • 2min
Mastering Dungeons - Chapter Eight
34:14 • 3min
Gameplay - Chapter One - Gameplay
37:13 • 2min
Dungeon Masters Guide
38:56 • 3min
The Monster Manual of All Places
41:29 • 4min
How to Ask Questions in a Game Store?
45:13 • 2min
How to Move Back and Forth During Adventures
47:07 • 3min
The DMG Rules of Exploration
50:19 • 2min
Playing D&D Adventures
51:53 • 2min
How Far Are We From the Next Town?
53:47 • 3min
Game Designer, What's Up With That?
56:36 • 3min
Dungeon Masters Guide - Rolling
59:59 • 2min
What Happens if You Have No Navigator?
01:01:52 • 2min
Adventurer's Guide - The Catch-All Category
01:03:50 • 2min
Do You Think It's a D6 Per 10 Feet?
01:06:07 • 2min
Don't Suffocate, You Can't Gain Hit Points.
01:08:29 • 3min
How Do We See Without Light?
01:11:05 • 4min
D and D
01:15:03 • 3min
Are You Expected to Take Short Rests?
01:17:37 • 2min
What Are Your Thoughts, Tails?
01:19:35 • 2min
What's the Benefit of Downtime Activities?
01:21:25 • 2min
Xanathars DMG With Downtime
01:23:28 • 2min
The Master of Dungeons and D&D - Chapter Eight
01:25:26 • 4min


