
Mastering Dungeons - 5E Revisited - Adventuring
Mastering Dungeons
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The Biggest Thing Is Clarity When You're Inside the Building
"The biggest thing is having some clarity when you're inside the building," he says. "I need to know whether say monster CRs are changing or whether there will be no more CR." If I don't know that, how can I design around that? So those are the kind of things that we need to understand, right?" He adds: "As a job, a designer is interested by what you're constructing and you know, based off of those parameters that exist"
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