
Mastering Dungeons - 5E Revisited - Adventuring
Mastering Dungeons
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Are You Expected to Take Short Rests?
It's possible as well that when they wrote this section, they weren't exactly sure what to say about it. Because D and D next, the prequel to five E the play test version of it, had, I think, a 10 minute short rest for most of its lifetime. And then the last packet came out right before vault of the Dracula, which went into stores to be played. All of a sudden became an hour. So many times I've been running a game where it's like, okay, the players need a short rest. But they're so scared that they're going to run out of time for some reason that they're not going to take that hour rest.
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