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In Conversation with Dan Ward
Jun 17, 2015
49:20
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Highlights
AI Chapters
Episode notes
The Simplicity Cycle by Dan Ward
01:34
Is Complexity an Inevitable Sign of Complexity?
02:16
Dogma and Nuance in Design
01:33
1.
Introduction
3min
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2.
Is Complexity an Inevitable Sign of Complexity?
2min
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3.
The Simplicity Cycle
3min
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4.
Dogma and Nuance in Design
2min
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5.
The Importance of Context Matters
2min
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6.
Experience Design Is the Linchpin of the Experience Economy
3min
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7.
The Yo App, You Can't Go Too Simple, Right?
3min
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8.
I'm a Fourth Generation Military, So I Want to Be an Electrical Engineer
2min
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9.
The Military Is a Great Place to Work
2min
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10.
What's the Difference Between a Military Engineer and a Private Engineer?
3min
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11.
Is There a Lot of Value in Science Fiction?
4min
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12.
Star Trek - The Prime Directive
2min
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13.
Star Wars User Interface
2min
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14.
Experience Design - The Challenge of Communicating With Stakeholders
4min
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15.
Design Processes That Bring in Stakeholders
2min
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16.
The Designer Who Can Communicate Design Value to Stakeholders
2min
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17.
Empathy Is So Critical to Communicating
3min
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18.
Is Big Data Going to Change Science?
2min
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19.
Are You Thinking the User or the User?
3min
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20.
The Simplicity Cycle by Dan Ward
2min
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We talk with Dan Ward—author of The Simplicity Cycle—about R2D2, design for dentistry, and why simplicity isn't the point
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