

two & a half gamers
Lancaric.me
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
Episodes
Mentioned books

Mar 27, 2023 • 42min
Deep-dive into Google Privacy Sandbox. Same disaster as Apple ATT? When is it happening? (#57)
This is no BS gaming podcast 2.5 gamers session #57. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Matej Lančarič, Kate Lovejoy, Loic Anton
Youtube: https://youtu.be/z6QTF7oHu-I
Agenda
00:00 Intro
02:36 What the hell is Privacy Sandbox?
05:44 How does the Privacy Sandbox work?
07:34 Why should we pay attention to the privacy sandbox?
10:37 What can you beta test?
15:58 Do you need to implement SDK for every client?
17:44 How does the cooperation with Google look like?
22:31 Audience definition before and after Privacy Sandbox
29:41 When is the Privacy Sandbox happening?
36:32 When do you need to deep-dive into Privacy Sanbox?
40:00 Closing remarks
Email at kate@adikteev or loic@adikteev.com for more information
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
User Acquisition as the New Frontier of game development
https://lancaric.me/ua-the-new-frontier-of-game-dev/

Mar 20, 2023 • 52min
Frozen City vs Whiteout Survival, ad monetisation potential, UA, creatives & GD review (#56)
This is no BS gaming podcast 2.5 gamers session #56. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lančarič, Felix Braberg
Youtube: https://youtu.be/ON3hmNokPfQhttps://youtu.be/ON3hmNokPfQ
Agenda
00:00 Intro
00:15 Chit-chat (nothing important, you can skip this)
05:20 Century games intro
09:15 Frozen City ad monetization update
11:21 Felix is heartbroken
13:41 Frozen City making about $1mil ad revenue/month
14:20 Felix gives ad placements suggestions
15:08 How much more could they be earning?
16:20 Double placements during weekends
17:00 Negative nancy dresses up as a detective
21:08 Felix's wet ad revenue dream in 4x games starts
25:00 Whiteout Survival UA epic intro
25:43 Soft launch dates of Frozen City & Whiteout survival
28:31 Unity Square videos beta? Pls, pls, pls. Can I get in?
29:30 Top 10 Geos revenue wise
30:31 Retention KPIs
32:43 UA is dead? How come they get so many users on iOS?
34:50 Whiteout survival creative strategy
38:50 Game design intro
42:00 Wait, wait, wait, wait?! Is this a 4X game?
44:11 Smooth transition from idle game to 4X
45:25 Where are the ads?
47:34 Chef's Kiss
50:07 Baloon mechanic, pure genius
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Frozen City post-IDFA global launch UA case study
https://lancaric.me/post-idfa-ua-frozen-city-global-launch-case-study/https://lancaric.me/post-idfa-ua-frozen-city-global-launch-case-study/

Mar 13, 2023 • 52min
Deep & actionable SKAN 4.0 breakdown with Eran from Singular. What to expect from SKAN 4.0? (#55)
Special guest Eran Friedman joins the podcast to discuss SKAN 4.0. Topics include the adoption rate of SKAN 4.0, advantages of being an early adopter, differences between SKAN 3 and SKAN 4, postbacks and conversion windows, tracking LTV in SKAN 4.0, setting up different conversion schemas, and getting creative-level data.

Mar 6, 2023 • 51min
two & a half gamers session #54 & Eric Kress - Everything is dead & new frontier of game development
This is no BS gaming podcast 2.5 gamers session #54. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lančarič, Felix Braberg
Special guest: Eric Kress
Youtube: https://youtu.be/mzxxL_UtzoI
00:00 Intro
01:00 Jakub makes himself visible by introducing
02:53 Eric, is this glass half full or half empty?
03:36 What does Eric actually do?
06:42 Is mobile dead?
08:49 six people on the top destroying the lives of mobile developers
10:00 UA is shifting
11:50 Kumbaya Matej strikes again on iOS
12:38 What is the adoption rate of SKAN 4?
13:15 Everybody does fingerprinting (Unity, Applovin, Ironsource)
14:02 What story are Unity, Applovin, and Ironsource trying to spin?
16:00 Jakub wakes up & shoots vectors immediately
18:31 Eric disagrees with us! No shit sherlock!
20:20 New frontier of game development
21:15 Felix sharing UA secrets from his smokey darkrooms
22:25 Old companies gonna die
24:10 Gaming trends are coming from East to West
24:52 Jakub goes into the rabbit hole with Eric
27:55 Applovin increases revenue guidance
30:38 Why Eric got so negative?
32:48 Which companies does Eric like the most?
33:40 VR is dead again (blockchain dead too)
34:42 What is the endpoint for mobile?
35:50 30% fee is a joke!
38:00 Hypercasual shit is on!
40:08 Ads are beautiful
41:18 The new frontier of game development
44:20 You can always lie in your ads
46:55 Mr. Gachapool returns
48:35 Matej is Matthew from now on
48:51 How bad will things be for Unity, Applovin, and Ironsource?
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
11 tips for killer User Acquisition ops (Q1 version) - https://lancaric.me/11-tips-for-killer-user-acquisition-ops-q1-2023/

Feb 27, 2023 • 49min
two & a half gamers session #53 - Eversoul, a trending waifu game with full GD, UA, Admon review
This is no BS gaming podcast 2.5 gamers session #53. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lančarič, Felix Braberg
Youtube: https://youtu.be/GwoG7SIfkUY
00:00 Intro
01:05 Numbers Chit chat
03:22 No official multiple Admob statement (ask your admob rep)
05:00 Matej = Felix's secretary
05:28 Kimono session
06:11 Eversoul intro
07:02 Why are we even reviewing this (boring) game?
09:05 Full admon part in 2 seconds
09:39 Why games from the east don't have ads?
10:41 Camera zooms in on Jakub's premium BS
12:55 UA intro
14:12 Mr. Gachapool got introduced to the podcast
15:08 Comparing Eversoul to the Goddess of Nikke
16:54 UA dark secrets spilled by Mr.Gachapool
17:17 UA channel mix
18:22 Actual gameplay in the creatives
19:06 Creative strategy
21:35 Flamboyant UA strategy for Eversoul
24:52 Collabs in anime games
27:16 Starting to share gameplay of Eversoul
27:37 Game design Eversoul intro
33:51 Jakub talking about two different progressions
34:53 Please keep the story
35:23 Big +1 feature - engagement prolonging tactic
36:30 Felix looks really confused
37:04 Why is the game making so much money? GACHAPOOOOOL!
37:24 Can you buy a ticket to the waifu concert?
38:10 Infinite starter banner
43:27 Waifu games are saving mobile!
46:15 Get back to the podcast Jakub!
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
11 tips for killer User Acquisition ops (Q1 version) - https://lancaric.me/11-tips-for-killer-user-acquisition-ops-q1-2023/

Feb 20, 2023 • 44min
two & a half gamers session #52 - Admon gossip corner, Unity expensive bug, APS, Google 3 placements
This is no BS gaming podcast 2.5 gamers session #52. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lančarič, Felix Braberg
Youtube: https://youtu.be/J0CZ8yV__7U
00:00 Intro
04:30 few words from our friends from Adikteev
05:05 Oj oj oj Admonetisation secrets
07:15 Ad monetization for the people
07:35 The admon gossip corner intro
10:22 Unity bug 10x over-reporting earnings
13:56 Top tip - Don't lose money!
17:00 2018 is THE back in the days
18:11 Amazon Publisher Services Update
22:35 Sharing the TOP DSP list
24:50 Jakub hates putting ads in games
25:45 Matej in Australia episode 34 reference
28:05 CTR benchmarks
29:40 Experimenting with End cards
32:40 Felix can tell who serves the ad!
33:25 We are going to test Felix, if he is truly the king of admon
34:15 Felix explains the reasoning behind his corner
34:33 Admob is dropping the three-placement rule
41:05 Everybody wins! maybe
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Dumb ways to die hit the #1 download rank in the US. Here is how: https://lancaric.me/ua-how-to-be-top1-downloaded-game-us/
https://www.felixbraberg.com/post/is-admob-removing-its-three-placement-limit
https://www.adikteev.com/case-studies/how-sdv-increased-in-app-transactions-by-over-30

Feb 13, 2023 • 36min
two & a half gamers session #51 - Live Special @ Gamesforum Barcelona
This is no BS gaming podcast 2.5 gamers session #51. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lančarič, Felix Braberg
Special live episode! The sound quality is a little bit worse. DUH! It's live.
Youtube: https://youtu.be/uuP2NjMxSiM
Agenda:
00:00 Intro
03:20 Ad monetization tips & numbers
13:12 UA outlook for 2023
20:38 Game design & creatives part
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit https://lancaric.me/user-acquisition-brutally-honest-newsletter-signup & sign up for the Brutally Honest newsletter by Matej Lancaric
Dumb ways to die hit the #1 download rank in the US. Here is how: https://lancaric.me/ua-how-to-be-top1-downloaded-game-us/

Feb 6, 2023 • 59min
two & a half gamers session #50 - Deep analysis of the current web3 market, implications & future
This is no BS gaming podcast 2.5 gamers session #50. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget, this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lančarič, Felix Braberg
Special Guest: Nicolas Vereecke
Check out - FOGDAO (https://www.futureofgaming.wtf/)
Youtube: https://youtu.be/h1DBUR4x6To
Agenda:
00:00 Intro
01:20 Nico intro
01:42 FOGDAO https://www.futureofgaming.wtf/
02:40 Special honorable mention - Zaair!
04:00 Recap of our session #7 with Nico! Listen here https://spotifyanchor-web.app.link/e/qj186h2V7wb
05:15 Terra & FTX collapses
09:24 Grants in Web3
10:00 What is not a risk in Web3?
10:22 How to choose a blockchain to build on properly?
15:50 FTX follow-ups?
18:00 Lot of web3 companies are getting into trouble!
19:05 What happened to Axie infinity?
21:10 Borrowing term mice nuts from TWIG! Thanks <3
23:20 State of Axie infinity at the end of 2023
25:25 UA in web3 is extremely challenging for non-UA gaming people
27:34 iOS guidelines for web3
29:55 Superbowl & web3 ads
31:20 Digidaigaku thesis
36:00 Apex legends mobile is dead, blockchain would help!
37:10 You have nothing even on the blockchain!
37:45 On-chain games live forever
38:30 Voodoo moves into crypto space
41:39 Bullshit articles from agencies
42:34 Square Enix in web3
44:30 What kind of company will release a big web3 hit?
47:00 Game as a whitelist for NFT sale
48:22 Where would the raised money go?
50:00 Lot of people got super rich early!
52:00 Jakub goes on and on and on with his suuuper long question
56:25 We will see AI being used in very weird places
57:14 Is there any web3 game launch in 2023 to look forward to?
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit https://lancaric.me/user-acquisition-brutally-honest-newsletter-signup & sign up for the Brutally Honest newsletter by Matej Lancaric
Web2 vs web3 UA blog: https://lancaric.me/user-acquisition-fundamentals-web2-vs-web3-comparison/

Jan 30, 2023 • 45min
two & a half gamers session #49 - How to leverage User Churn Prediction? Why is it important?
This is no BS gaming podcast 2.5 gamers session #49. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget, this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lančarič
Special guests: Clement Favier & Cameron Thom
Learn more about Adikteev: https://bit.ly/3Dp1f5k
Youtube: https://youtu.be/t8aId6iwNBY
Agenda:
00:00 Intro
01:07 Clement & Cam intros
04:50 PGC conference quick review & comments
09:18 Definition of User Churn
11:49 How to look at User Churn prediction?
18:04 how reliable are predictions when a new UA channel comes in?
19:05 Explaining AUC measures?
20:33 What to do with the User Churn prediction models?
31:28 How early could you predict churn?
37:12 What kind of uplift could I expect?
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit https://lancaric.me/user-acquisition-brutally-honest-newsletter-signup & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest blog: https://lancaric.me/how-to-choose-an-mmp-in-a-privacy-centric-mobile-ecosystem/
Adikteev's latest blog: https://www.adikteev.com/blog/how-to-face-the-80-d1-churn-rate

Jan 22, 2023 • 43min
two & a half gamers session #48 - Could Frozen City earn 80% more revenue? Full UA, Admon, GD review
This is no BS gaming podcast 2.5 gamers session #48. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget, this is a 4 am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/_agD-bPS--k
Agenda:
00:00 Intro
01:45 User Acquisition
02:25 Frozen City fun stuff
03:22 Top 10 countries in terms of revenues
04:08 UA channel mix
04:45 120 creatives running on Facebook
05:17 UA channel mix on Android
06:00 Are Idle games scaling especially on Applovin?
06:25 Publisher analysis
07:10 Low poly
07:31 Is high art style quality bringing more IAPs?
08:35 Mr.UA Felix has a strong opinion
09:34 Adikteev cross-promo!
10:06 Frozen City Creatives
12:28 Jakub is complaining because of creatives!
14:05 Would you spend in Frozen city?
14:28 6.5 Maven Matejs out of 10
15:10 Ad monetisation intro about Frozen City
16:35 Felix pulls off an epic intro
17:05 Ad placements
17:58 IAP whales vs Ad whales
18:32 Secret Ad placement guess
18:48 New Ad Placement ideas & recommendations
20:38 7 DAU per user gives $1 in D14 LTV
20:57 Mad Ad mon MATH happening
21:20 Please put an ad to skip night!
22:46 Mediation info
23:01 Pls update app-ads.txt to get 10% ad revenue
23:43 Felix pulls off an epic intro about potential revenue (decimals)
25:50 Jakub pulls off an epic intro about Game design of Frozen City
26:11 A History lesson
34:10 Everything is easy for Jakub
35:15 Frozen City event setup
35:37 Non-prominent Ad placements
36:15 Internal fights against ads?
36:40 People begging to get ads (and Felix too!)
37:25 Modes of Frozen city
38:10 $1.5Mil revenue in the first month
39:00 Why not put more ads in the game?
40:35 Catch your breath for an ad in Call of Duty!
41:38 Frozen city could earn 80% more revenue
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit https://lancaric.me/user-acquisition-brutally-honest-newsletter-signup & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest blog: https://lancaric.me/how-to-choose-an-mmp-in-a-privacy-centric-mobile-ecosystem/
Adikteev's latest blog: https://www.adikteev.com/blog/how-to-face-the-80-d1-churn-rate


