

two & a half gamers
Lancaric.me
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
Episodes
Mentioned books

Jan 29, 2024 • 49min
PGC Live Special w/ John Wright: Hybrid casual is a stepping stone! Quality over quantity
This podcast discusses the importance of hybrid-casual games as a stepping stone in game development, the role of milestones and KPIs, the decreasing relevance of D1, and the value of learning from spending money. It also provides 3 tips on how to find Jesus, and highlights the different areas of expertise of the panelists.

Jan 22, 2024 • 1h 9min
3 life changing UA tips from 2023, how to revert ad apocalypse? Review Radar vol 3 (#95)
Guest: Jakub Remia - User Acquisition, Game Design, and Ad monetization professional.
Topics: Finding creative inspiration, incorporating mini games in ads, iterating on creative winners, challenges in ad monetization, optimizing ad revenue, event-driven ad placements, reviewing games on the radar.
Takeaways: Some games on the radar are experiencing steady growth and stable revenue, while others are declining.

Jan 19, 2024 • 57min
Special: Investing in Mobile Games w/ Ignacio Monereo. When to approach VC?
Ignacio Monereo, a partner at Boost Capital, shares his career journey from working at Google and Facebook to becoming a venture capitalist. He discusses the requirements and skills needed for a VC role, the due diligence process, deal flow strategies, and the challenges of closing deals and deploying capital. Nacho also emphasizes his preference for investing in mobile games and how gaming principles can be applied to other industries. The conversation covers pitching a game to a VC, considering bootstrapping, and factors VCs consider when funding a game.

Jan 18, 2024 • 22min
Apple vs Epic Special: 27% fee, new guidelines & creative solutions with workarounds
In this emergency episode, Matej, Felix, and Jakub discuss the recent Apple versus Epic legal battle and the implications for app developers. They explore Apple's new guidelines allowing in-app purchases to include links to external websites but with a 27% commission fee. The hosts delve into the challenges and potential workarounds for developers, including the scare screen and user experience issues. They also discuss the impact of the DMA regulation and the possibility of alternative app stores. The episode concludes with a call for creativity and innovative solutions in navigating Apple's policies.

Jan 15, 2024 • 1h 10min
Pocket Champs live review: Exceptional growth, Clever game design, Ads playbook w/Arthur Michel (94)
Guest Arthur Michel shares insights on Pocket Champs, discussing game design, core gameplay mechanics, progression systems, matchmaking, and key features. They also delve into improvements and challenges in progression systems, interstitial ads, rewarded placements, ad revenue, and experimenting with ad integration. The chapter explores visual styles, hyper casual mechanics in game ads, gate design, and building and growing a game.

Jan 12, 2024 • 55min
Is Monopoly GO profitable? GameMakers x 2.5 gamers crossover
Joseph Kim, Matej Lancaric, and Summer Liu discuss the profitability of Monopoly Go, exploring the controversy and lack of a widely accepted definition. The conversation covers data analysis, marketing strategies, CPIs, and achieving profitability in the mobile games business. They also touch on LTV curves, payback periods, and the need for a clear definition of profitability.

Jan 8, 2024 • 1h 6min
Hybrid casual Tower War: The evolution of core gameplay, growth & creatives, admon excellense (#93)
Game industry expert Jakub Remia joins the panel to discuss the evolution of core gameplay in Tower War, monetization strategies and hidden features, different approaches to ad placements, experimentation with visual styles, and the analysis of game revenues and downloads in the mobile gaming industry.

Jan 1, 2024 • 55min
The Hunt for hybrid casual, Captain Hook of Creatives, Google Apocalypse (#92)
Guest Jakub Remia and the panelists discuss various topics in this gaming podcast, including the revolution in ad monetization by Google, the hunt for the biggest hybrid casual game, the best hook in advertising using the game Hero Wars as an example, a discussion on a TikTok meme and 'Kingdom Guard' game, merge games and lack of secrets, and frustration with a particular event and upcoming speaking engagements.

Dec 27, 2023 • 45min
Unfolding Doodle Magic Wizard vs Slime: CPIs, missed admon opportunities, systems & vectors (#91)
In this podcast, the guest Jakub Remia, a game design consultant, discusses the popular game 'Doodle Magic: Wizard vs Slime' and its revenue and popularity in different countries. They also explore ad monetization, game numbers, geo split, network analysis, Tiktok strategies for launches, and a creative showcase. The podcast covers topics such as merging gem skills in the game, qualitative upgrades, mechanics of 'Pet of Exile', growth of Random Dice, ad placement and mediation, and revenue potential.

Dec 18, 2023 • 1h 4min
Supercell's Clash Mini Softlaunch: Game design, UA & Creative review (#90)
This is no BS gaming podcast 2.5 gamers session #90. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Matej Lancaric
Youtube: https://youtu.be/MRywNsY7GeE
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-235cralar-rzJNo5gNa~yrYrrun7PDjQ
Agenda:
00:00 Epic intro
04:23 Auto chess history lesson
08:27 Different podcast - no mice-nuts here
11:23 UA review & data
15:07 Retention numbers
20:38 Call Matej if you need UA
31:23 Game design review
40:04 Class system
45:12 Gachapooooools
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Matej Lancaric
User Acquisition & Creatives consultant
https://lancaric.me/
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com/
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar/
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Latest article - https://open.substack.com/pub/lancaric/p/hybrid-casual-ua-playbook-real-data?r=7qqaf&utm_campaign=post&utm_medium=web
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