
two & a half gamers
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
Latest episodes

Jul 29, 2024 • 46min
ChinaJoy 2024 POV: WeChat mini-games, the speed of game development & Impressive market growth
This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric
Youtube: https://youtu.be/_FM7O4K803c
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2ftcc85es-CesThaafn9k0BIFSVAV8FQ
Agenda
00:00 Introduction and Overview of the ChinaJoy Trip
02:56 The Impressive Growth of the Chinese Gaming Market
06:07 Exploring WeChat Mini Games and Unique Features of the Chinese Market
11:30 The Gray Area of Renting ISBNs and Other Publishing Insights
14:51 Data Sharing and Quick Payments in the Chinese Gaming Industry
17:19 Immediate Advertising Revenue and the Convenience of the Chinese Market
21:58 Long Working Hours and the Shrinking China Joy Expo
24:20 Grumpiness and Hunger
24:44 Big Brands and High Production Value Booths
25:14 The Popularity of Gacha Machines
26:06 The Rise of Live Games
29:03 The Importance of UA and Creatives
32:08 The Differences Between Western and Chinese Markets
32:34 The Speed of Game Development in China
33:13 The Abundance of Doodle Magic-like Games
38:07 Admiration for Chinese Game Developers
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Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
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Takeaways
The Chinese gaming market is rapidly growing and is projected to reach $40 billion in revenue this year.
Mobile games dominate the Chinese gaming market, with nearly 75% of the market share.
WeChat mini-games are popular in China and offer fully-fledged gaming experiences within the WeChat app.
The Chinese gaming industry operates quickly, with fast payments and data sharing among industry players.
The Chinese market has unique features, such as the use of QR codes for payments and the extensive sharing of data within the industry. ChinaJoy is a major gaming expo in China that attracts big brands and showcases booths with high production values.
Gacha machines are prevalent at ChinaJoy, offering various items and experiences.
Live games, where players battle in real-time, are popular in China and can run thousands of games simultaneously.
UA (user acquisition) and creatives are highly valued positions in the Chinese game industry.
The Chinese market is known for its speed of game development and the abundance of Doodle Magic-like games.
Chinese game developers have a different mindset and approach to creativity compared to the Western market.
The hosts express their admiration for the creativity and expertise of Chinese game developers and their desire to return to China in the future.
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Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
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If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai

Jul 25, 2024 • 46min
Is Zenless Zone Zero FLOP or NOT?
In this gaming podcast, industry professional Jakub Remia joins the hosts to dissect the success of Genshin Impact and the potential flop of Zenonzard. They critique gameplay mechanics, visual design, and revenue potential, offering valuable insights into the anime RPG genre. The discussion highlights the need for innovation and change in game mechanics to stay competitive in the market.

Jul 22, 2024 • 1h 5min
10+ billion installs x Azur Games Review live: Launching hypercasual with long ROAS
Gaming expert Jakub Remia discusses Hyper Casual Market potential, Azur Games' publishing strategy, profitability & ROAS targets, Survivor IO evolution, AI in creatives, user acquisition channels, ad partners, team structure, developer collaborations, and early publisher outreach.

Jul 19, 2024 • 60min
2.5 gamers x Live AM(F)A #4 - Ask Me Anything @ July 18 6 pm CET
Gaming industry professional Jakub Remia joins the podcast to discuss game design, ad monetization, app monetization strategies, non-game ads, meta games impact, playable ads, localization importance, value optimization campaigns, ad network performance optimization, and industry trends like machine learning translation in Google Play.

Jul 15, 2024 • 1h 1min
Project RISE review: Supercells *NEW* Rogue-lite Game is in pre-alpha!
A discussion on the new rogue-lite game Project Rise by Supercell with 6 unique heroes. Shared perks and limited respawns add to the challenge. The panelists provide valuable insights without taking themselves too seriously. They highlight gameplay mechanics, strategies, and challenges of the game, finding it enjoyable despite technical issues. Exciting exploration of game genres and player experiences with references to popular titles like Archero and Hades.

Jul 11, 2024 • 41min
Banana Special: Exploring the Potential, Mechanics & Popularity of the Banana Game with/ Joseph Kim
Guest Joseph Kim, an expert in User Acquisition, Game Design, and Ad monetization, discusses the mechanics, popularity, and monetization potential of the Banana Game. Topics include bots, marketplace monetization, play-to-earn models, UGC appeal, gameplay enhancements, crypto solutions, meme marketing, and Steam's community marketplace.

Jul 8, 2024 • 50min
Creative Trends in mobile gaming - June 2024
Guest Jakub Remia and panelists discuss creative trends in mobile gaming, including unconventional game creatives, celebrity endorsements, longer video ads, addressing sexist ads, engaging animations, games featuring cars and upgrades, in-engine rendered ads, success stories, and the power of high-quality assets for long-term success.

Jul 4, 2024 • 43min
June's Journey: A party to die for - The power of community-driven content in gaming!
This is no BS gaming podcast 2.5 gamers session with @WoogaGames & @MediaBodiesMarketing ! Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Host: Matej Lancaric
Special guests: April Laws, Edward Fuller
Youtube: https://youtu.be/KprKzQQelow
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2ftcc85es-CesThaafn9k0BIFSVAV8FQ
Agenda
00:00 Epic intro
01:30 Introduction and Guest Introductions
04:31 Planning and Logistics
08:13 Phases of the Project
10:18 Involving Players in the Ideation Process
13:45 Internal Team and Collaboration with MediaBodies
16:27 Challenges and Details of the Production
25:20 Engagement and Reach on Social Media
28:18 Episode Length and Viewer Engagement
32:29 Future Plans and Community Engagement
36:53 Reflections and Gratitude
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Matej Lancaric
User Acquisition & Creatives Consultant
https://lancaric.me
Felix Braberg
Ad monetization consultant
https://www.felixbraberg.com
Jakub Remiar
Game design consultant
https://www.linkedin.com/in/jakubremiar
April Laws
https://www.linkedin.com/in/aprillaws1/
Edward Fuller
https://www.linkedin.com/in/edwardjfuller/
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Takeaways
Collaborating with influencers and involving players in a video series can be a powerful way to engage and re-engage the community.
Planning and executing a project like this requires careful coordination, from selecting contestants to writing the story and creating puzzles.
Community-driven content that tells a good story can be a more effective marketing approach than traditional advertising.
Long-form videos can be engaging and successful in driving player engagement, especially when combined with interactive elements like puzzles and QR codes.
Even with a limited budget, smaller-scale community content initiatives can still have a significant impact.
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Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on YouTube, Spotify, and Apple!
Please share feedback and comments - matej@lancaric.me
---------------------------------------
If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric
Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true
Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
Felix Latest Article -
https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes

8 snips
Jul 1, 2024 • 48min
Chrome Valley Customs Live review: How to decrease CPI in Match3 genre? The Success of Xzibit in UA!
Gaming experts Jakub Remia and Matej Lanca discuss the challenges of UA campaigns for male audiences, using Xzibit in marketing, competitive research, and creative formats for impact. Insights on game mechanics, marketability tests, partnering with TV personalities, and selecting UA channels are shared in a fun 4 a.m. conference vibe.

Jun 27, 2024 • 55min
Top Creatives & Advertisers with Game Review Radar!
Guest Jakub Remia, a creative advertiser in the gaming industry, discusses top creatives and advertising strategies in the mobile gaming industry. They analyze the performance of various mobile games, the impact of mergers and acquisitions, and revenue statistics. The podcast provides actionable insights without discussing industry news, maintaining a conference discussion vibe.