XR AI Spotlight

Gabriele Romagnoli
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Sep 24, 2024 • 46min

Can AI Save XR Collaboration? A Detailed Discussion with Gabe Baker

Gabe Baker is a former teacher and education researcher, who took the leap into immersive tech. He made Frame, a platform that makes it easy to communicate, collaborate, and create in 3D environments directly in the web browser, mobile and even VR headsets. The platform grew hosting hundreds of events and teams from Janssen, Microsoft, Trello and MIT. But recently he announced it is time for a radical change: Frame is evolving for the new AI era. In this interview, Gabe shared with me his honest feelings and tough learnings from the perspective of a real founder and gave down-to-earth answers to some very tricky questions: With Mozilla Hubs, Altspace and Glue shutting down is there still a need for XR meeting and collaboration apps like Frame? How is Apple and VisionPro approaching the web space? How are big organizations using these 3D collaborative spaces What is the vision of AI supporting collaboration and productivity in 3D spaces  Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
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Sep 17, 2024 • 46min

Can ChatGPT code Beat Saber?

Quanetin Valenbois is an XR Developer, Teacher, Content Creator and CEO at Valem Studio. He has been working professionally in VR since 2017 he soon realized there was a lack of quality content developers people could rely on. This is why he decided to create not one but two channels to inspire and educate developers to get started and master XR development… until AI came. That’s the moment he decided to answer a question many devs are asking right now: Can AI take over my job? Today we will learn: Surprising ways in which AI was capable of correcting its own mistake What kind of knowledge do you need to follow AI’s instructions  Why, Despite the tremendous similarity of the final product with game, it is better for you as a developer to learn as a human *** Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ OUR SPONSOR Visit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription *** CONNECT WITH QUANETIN ⁠💼 ⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔶 Paytreon ⁠🔗 ⁠⁠⁠⁠Website⁠⁠   *** CONNECT WITH ME 🐤⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ 💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠   *** PAST EPISODES 🎙️ ⁠⁠⁠Show Website⁠⁠⁠ 🟢 ⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠ 🍎⁠⁠⁠⁠⁠Apple Podcast⁠
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Sep 10, 2024 • 41min

Experience 4D Gaussian Splats in VR: from Capture to Distribution

Gaussian splatting or for short G splats is the latest method to capture objects or entire complex 3D scenes using only a video. It falls under the category of Radiance Fields much like Nerfs but it's actually quite different: they are faster to train, you can achieve an unprecedented level of realism BUT have they lived up to the hype? Today we will figure it out with Georgii Vysotskii, the co-founder and CEO of Gracia.ai a deep tech company specializing in the visualization of Gaussian splatting and redefining the way moments are captured and experienced…. Even in VR. We will talk about The story of Gracia and how they brought Splats to VR A type of Gaussian splat you might not have heard about The usecase unlocked by Gaussian splatting’s fast rendering speed How they are tackling a key challenge when it comes to distribution *** Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ OUR SPONSOR Visit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription *** CONNECT WITH GEORGII ⁠💼 ⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ ⁠🔗 ⁠⁠⁠⁠Website⁠⁠  📱Meta Store App *** CONNECT WITH ME 🐤⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ 💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠   *** PAST EPISODES 🎙️ ⁠⁠⁠Show Website⁠⁠⁠ 🟢 ⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠ 🍎⁠⁠⁠⁠⁠Apple Podcast⁠
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Sep 5, 2024 • 46min

Mixed Reality Capture: Why it Matters and How to Do It

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Dr Doom is the cofounder & CEO of LIV. He spent 11 years in tech with 7 of those consisting of founding & running LIV, the world's leading XR capture tool. If you have seen any cool MR footage in a commercial, trailer, streamer or content creator it is VERY likely that was created with LIV. They have recently become the official partner with Meta to bring robust and fully-featured #mixedreality Capture and virtual camera support to #metaquest and today we will discuss: - The tools that will soon be available to developers and creators to capture #XR gameplay - Why even bother with creating #mr content for your game or app - What are interesting usecases for MR capture beyond gaming and social media content creation - What the partnership with Meta means for developers and creators and how the team managed what could have been a much less desirable outcome OUR SPONSOR Use the code "XRAI20" to get 20% discount on your subscription Visit: https://www.meshy.ai/?utm=Gabriele *** CONNECT WITH OUR GUEST ⁠💼 ⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠   *** CONNECT WITH ME 🐤⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ 💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠   *** PAST EPISODES 🎙️ ⁠⁠⁠Show Website⁠⁠⁠ 🟢 ⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠ 🍎⁠⁠⁠⁠⁠Apple Podcast⁠
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Aug 28, 2024 • 47min

How Oskar Stallberg Turns Procedural Generation into Successful Games

Oskar Stålberg, an indie game developer renowned for his expertise in procedural content generation, shares insights from his successful career. He reveals the delicate balance between art style and gameplay in titles like Townscaper. Oskar explains the wave function collapse algorithm that elevates his artistic vision. He discusses his strategy of building an audience through public engagement, gathering over 100K followers. The podcast also delves into the innovations of adapting Townscaper for VR and the evolving role of AI in game development.
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Aug 14, 2024 • 49min

HOLOGATE's Journey from VR Games to Military Training

Leif Petersen is the founder and CEO of HOLOGATE, a global leader in extended reality solutions with an interesting success story. It all started with entertainment and since its inception Hologate has expanded to hundreds of multi-user VR systems across 42 countries, engaging over 22 million people with major IPs like Ghostbusters and Angry Birds. More recently the team has created a specialized section dedicated to training and simulation and they managed to deploy training with the German Army and the Swiss Police special forces. It doesn’t happen often to be this successful on both fronts and today you will learn: How they designed and optimized every aspect of their location-based experiences How stripping a game to its simplest form was just the key for fun What type of games turned out to be the most popular What it took to pivot to training and simulations designed for governmental organizations like the German Army and Swiss Police Special Forces *** Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ OUR SPONSOR Visit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription *** CONNECT WITH OUR GUEST ⁠💼 ⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗 ⁠⁠⁠⁠Hologate⁠⁠ ⁠🔗 ⁠⁠⁠⁠HGXR   *** CONNECT WITH ME 🐤⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ 💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠   *** PAST EPISODES 🎙️ ⁠⁠⁠Show Website⁠⁠⁠ 🟢 ⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠ 🍎⁠⁠⁠⁠⁠Apple Podcast⁠
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Aug 7, 2024 • 51min

A Deep Dive into Tools and Workflows for AI-Generated Images

Sachin is an artist and creative tech entrepreneur. As the co-founder of AI Lemon Academy he has trained hundreds of professionals including teams at Amazon, to use AI in their daily creative workflow. From initial concepting to refined prompting to generate specific visuals he runs bootcamps for leaders & professionals in the creative industry and he is a relentless explorer of the latest and greatest tools and workflows. We will dive deep into the world of AI-generated images and will cover: - The best AI image generator for various usecases - Sachin’s obsession with consistency and how he decided to take this matter into his own hands - How Gen AI images are used in real production *** CONNECT WITH SACHIN ⁠💼 ⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔴⁠⁠⁠⁠⁠⁠Youtube ⁠🔗 ⁠⁠⁠⁠Website⁠⁠   *** CONNECT WITH ME 🐤⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ 💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠   *** PAST EPISODES 🎙️ ⁠⁠⁠Show Website⁠⁠⁠ 🟢 ⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠ 🍎⁠⁠⁠⁠⁠Apple Podcast⁠
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Jul 31, 2024 • 53min

Building the Future of Branded Games on Web: Insights from Pigiama Kasama

Matteo and Paride are the co-founders of Pijama Kasama, an Amsterdam-based studio creating custom experiences and games for brands on platforms like Spatial, Roblox and Fortnite. They have been working with brands like Absolute, BMW, NASA and they recently launched their game based on their own IP called “Kasama the Awakening” which is without a doubt one of the best-looking web-based games you can try right now. We will dive into their journey and how they captured the learnings to create and launch this unique experience including: Strategies to promote your web-based game Some tips on how to make sure even the more ambitious games run smoothly on web and mobile platforms The differences when building branded games on Fortnite, Roblox and Spatial including the monetization options for creators and even their analytic infrastructure Why and how brands should rethink their approach to building and populating these 3D worlds *** CONNECT WITH OUR GUEST ⁠💼 LinkedIn Matteo 💼 LinkedIn Paride 🐤Twitter Matteo: @teo_funk 🐤Twitter Pigiama Kasama: @pigiamakasama ⁠🔗 Play Kasama The Awakening   *** CONNECT WITH ME 🐤⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ 💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠   *** PAST EPISODES 🎙️ ⁠⁠⁠Show Website⁠⁠⁠ 🟢 ⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠ 🍎⁠⁠⁠⁠⁠Apple Podcast⁠
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6 snips
Jul 24, 2024 • 50min

Deep Dive into Microsoft's XR and AI Strategy with Alex Karim

Alex Karim is a technology leader focusing on the convergence of the physical and digital world. As a Mixed Reality pioneer, Alex was the first person to deploy HoloLens 2 in Formula 1 at McLaren. In 2021 Alex joined Microsoft and in his current role he consults some of the world’s largest organizations supporting their AI transformations and today we will learn from him: What are the biggest barriers to the adoption of XR and AI in big organizations How to capture the value from early POC and pilots The framework and guidelines that Microsoft uses to deploy AI responsibly *** CONNECT WITH ALEX ⁠💼 ⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠ ⁠🔗 ⁠⁠⁠⁠⁠⁠Master of Innovation Podcast   *** CONNECT WITH ME 🐤⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ 💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠   *** PAST EPISODES 🎙️ ⁠⁠⁠Show Website⁠⁠⁠ 🟢 ⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠ 🍎⁠⁠⁠⁠⁠Apple Podcast⁠
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Jul 17, 2024 • 52min

Frame: The Open Source AR glasses powered by AI

Bobak Tavangar is the Co-founder of Brilliant Labs, A Singapore-based startup that launched to market Frame: lightweight AR glasses powered by AI. In a space of AI-enabled wearables that is getting ever more crowded, there is one thing that sets Frame apart: it is completely Open source. By listening to this episode you will learn: What is Frame, Noah and what are some of the interesting applications the developer community is building on top of this open hardware and software platform What is the current status of the wearable AI tech and what makes Frame stand out Bobak’s take on how media and influencers reacted to the release of the Rabbit R1 and the Humane AI Pin The 2 reasons why Brilliant Labs is betting its future in open-source *** Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ OUR SPONSOR Visit ⁠⁠Meshy.ai⁠⁠ and use the code "XRAI20" to get 20% discount on your subscription *** CONNECT WITH BOBAK ⁠💼 ⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ ⁠🔗 ⁠⁠⁠⁠Website⁠⁠   *** CONNECT WITH ME 🐤⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ 💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠ 🔗⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠   *** PAST EPISODES 🎙️ ⁠⁠⁠Show Website⁠⁠⁠ 🟢 ⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠ 🍎⁠⁠⁠⁠⁠Apple Podcast⁠

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