
XR AI Spotlight How Oskar Stallberg Turns Procedural Generation into Successful Games
Aug 28, 2024
Oskar Stålberg, an indie game developer renowned for his expertise in procedural content generation, shares insights from his successful career. He reveals the delicate balance between art style and gameplay in titles like Townscaper. Oskar explains the wave function collapse algorithm that elevates his artistic vision. He discusses his strategy of building an audience through public engagement, gathering over 100K followers. The podcast also delves into the innovations of adapting Townscaper for VR and the evolving role of AI in game development.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Intro
00:00 • 2min
Building an Audience and the Evolution of VR Gaming
01:46 • 2min
Exploring the Origins and Challenges of Procedural Generation in Townscaper
03:29 • 3min
From Art to Gameplay: Designing Games for Multiple Platforms
06:06 • 8min
The Art of Procedural Generation in Townscaper
14:20 • 8min
Exploring the Challenges of Procedural Generation in Game Design
22:44 • 4min
Innovating Game Development with AI and VR
26:46 • 20min
