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How Oskar Stallberg Turns Procedural Generation into Successful Games

XR AI Spotlight

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Exploring the Origins and Challenges of Procedural Generation in Townscaper

This chapter explores the inspiration and development process behind Townscaper, focusing on the creator's previous experiences with procedural generation. It discusses the foundational tool BrickBlock, the challenges faced during development, and the discovery of an algorithm that enhanced the game's visual elements.

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