XR AI Spotlight

Gabriele Romagnoli
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Nov 19, 2025 • 47min

The Next Evolution of Motion Capture for VFX Artists

Nikola Todorovic, filmmaker, VFX supervisor, and co-founder of Wonder Dynamics (now Autodesk’s Flow Studio), shares how AI is reshaping 3D animation and post-production. In this episode, he explains how Flow Studio simplifies motion capture and compositing through video-based mocap, motion prediction, and automatic generation of passes like lighting and camera tracking. Nikola discusses the shift from black-box AI tools to transparent, editable workflows, the importance of synthetic data, and the tension between human creativity and automation. He also reflects on how AI can expand access for indie creators while elevating professional pipelines. Listeners will gain insight into the future of VFX, synthetic data training, and the evolving role of artists in AI-driven production.Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/***CONNECT WITH OUR GUEST⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Nov 12, 2025 • 47min

Gaussian Splats Are Now Web Ready

Will Eastcott, CEO of PlayCanvas and a gaming industry veteran, discusses the exciting shift of Gaussian splatting from concept to practical use. He elaborates on SuperSplat, an innovative tool for optimizing splats for web applications. Will reveals how the new SOG format dramatically reduces file sizes while maintaining quality. The conversation covers practical capture techniques, user expectations in different workflows, and the growing impact of splats in ecommerce and cultural heritage, highlighting their potential to revolutionize 3D content.
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Nov 6, 2025 • 48min

Why Laser Dance Took 3 Years to Build

Thomas van Bouwel is an indie XR game developer known for Cubism, one of the most successful puzzle games on Quest. In this episode, he shares the three-year journey of building Laser Dance, a rhythm stealth game that turns your living room into a laser-filled obstacle course using mixed reality. Thomas explains how rapidly evolving SDKs, scene meshing, and body tracking changed the game’s design mid-development, why real room geometry creates both magic and technical chaos, and how extensive playtesting across player abilities and physical spaces shaped the final product. He also discusses accessibility settings, music design, and the realities of sustaining an indie career in XR. Listeners will learn the hidden challenges of room-scale MR development, how to design for unpredictable environments, and how shifting market demographics impact creative and business decisions in today’s XR ecosystem.Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/***CONNECT WITH OUR GUEST⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Oct 29, 2025 • 49min

Why These AI Glasses Beat Big Tech

Bobak Tavangar, co-founder of Brilliant Labs, joins the show to unpack Halo, the lightweight open-source AR glasses built for AI-first computing. Unlike camera-heavy smart glasses designed for social media, Halo focuses on continuous low-power sensing, on-device AI inference, and full-day wearability—turning an AI agent into a true “second brain.” Bobak explains how Halo handles privacy by discarding raw media and storing only embeddings, why open source is critical for innovation, and how developers are already building real-world applications across healthcare, construction, manufacturing, and robotics. He breaks down the tech stack behind real-time multimodal AI, memory recall, and “vibe coding,” a natural language way to create apps without writing code. The conversation also explores pricing strategy, hardware trade-offs, business models, and where AR input and display technology must evolve next. Listeners will learn what it actually takes to build meaningful AI glasses and where the industry is heading in 2026–2027.Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/***CONNECT WITH BOBAK⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Oct 22, 2025 • 47min

AI Workflows for XR Developers

Preston Platt, CTO and founder of Rock Paper Reality, joins the show to share how his team pushes the limits of XR development by blending AI workflows with rapid prototyping. With more than 16 years of experience in 3D modelling, animation, and spatial computing, Preston has built AR and MR projects for mobile, smartglasses, and headsets like the Apple Vision Pro. In this conversation, he explains how his studio embraces AI to accelerate code and asset generation, the role of generalists in creative teams, and why open XR remains critical for cross-platform development. He also reflects on the challenges of AI-driven characters, latency in NPC interactions, and the tradeoffs between artistry and automation. Listeners will gain insights into emerging workflows, platform adoption, and the future of shared immersive experiences across devices.Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/***CONNECT WITH OUR GUEST⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Oct 8, 2025 • 53min

Roy Rodenaheuser

Roy Rodenaheuser, a London-based creative technologist and founder of CanvasTique3D, shares his innovative tool that projects physical materials onto real-time 3D models for rapid prototyping. He discusses its impact on industries like fashion and interior design, emphasizing the preference for simplicity over photorealism in prototyping. Roy offers insights on balancing full-time work with side projects, the art of storytelling in product demos, and the importance of early prototype sharing for validation, inspiring creative technologists everywhere.
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Oct 1, 2025 • 52min

Creativity in the Age of AI Is Not What You Expect

In a world where AI revolutionizes creativity, Manuel discusses how diverse voices are now empowered to contribute. He shares insights from his cultural preservation project, Protopica, emphasizing the blend of storytelling and AI. With a focus on balancing generalist and specialist skills, he advocates for curiosity and play as future necessities. Manuel also highlights the evolving landscape of creative professions, where adaptability and storytelling take precedence over traditional credentials. The conversation touches on the ethical implications of AI and the importance of preserving cultural nuances.
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Sep 24, 2025 • 42min

What Nobody Tells You About 3D GenAI

Philip is a VFX artist at RiseFX creating visual effects for Films and TV Shows. He is growing an incredible a youtube channel called Pixel Artistry covering the latest tools and workflows in the rapidly evolving world of 3D GenAI to share his learning with a growing community of over 8000 subscribers. His content is some of the best I have found when it comes to 3D GenAI. His videos are both clear and actionable and today I sit down with him to learn:How he deals with the current limitations of 3D models generated by AIWhat are his favourite 3DGenAI models and why What is the next thing you should do if you are serious about 3D GenAI.Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/***CONNECT WITH PHILIP⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠ ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Sep 17, 2025 • 47min

Breaking Into XR: A Developer’s Journey from Content Creator to Meta Engineer

Roberto Coviello is an engineer at Meta Reality Labs, where he builds open-source showcases and samples to help push XR development forward. He’s also known for his YouTube Channel full of in-depth XR tutorials that played a key role in his career. In this conversation we look at:How he started his professional journey as a developer, turned content creator, and the path that led him to become a Software Engineer at MetaWe look at several SDKs provided by Meta and what he thinks is a must-have for any MR appWhat are his thoughts on the role of AI for artists and developersHow he finds the right balance between employment and cultivating his dreamsSubscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/***CONNECT WITH ROBERTO⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠⁠🔗 ⁠⁠⁠⁠⁠YouTube ***CONNECT WITH ME🐤⁠⁠⁠⁠⁠⁠X (Twitter)⁠⁠⁠⁠⁠ ⁠💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠  ***PAST EPISODES🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠🍎⁠⁠⁠⁠⁠⁠Apple Podcast
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Sep 10, 2025 • 45min

How XR and AI Are Reshaping Fitness

Sam Cole, the CEO and co-founder of FitXR, shares his journey in transforming fitness through virtual reality. He discusses the evolution of immersive fitness experiences and how community feedback shapes innovation. Sam's candid thoughts on AI highlight its potential in creating personalized workouts, while also addressing challenges in maintaining personal coaching connections. He envisions a future where smart glasses integrate seamlessly into fitness, enhancing user experiences but warns of associated risks. His insights on team management emphasize the importance of culture in a rapidly changing tech landscape.

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