
Game Developer Podcast
Find out how video games get made! The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Game Developer publisher Alissa McAloon and editor-in-chief Danielle Riendeau. Music by Mike Meehan. Published monthly.
Latest episodes

Jan 25, 2024 • 1h 5min
#39 - Trends and Takeaways from the 2024 State of the Game Industry Report
Join Danielle Riendeau, Bryant Francis, Holly Green, and Dom Tait as they discuss key takeaways from the 2024 State of the Game Industry Report. They cover topics like industry layoffs, game engine trends, unionization, generative AI ethics, and more. Listen for insights on the diverse business models, NFTs, future growth, and the controversy surrounding game engines.

Dec 20, 2023 • 1h 29min
#38 - (Very Casual) GOTY 2023
The GameDeveloper crew sits down to discuss its favorite games of 2023, including Alan Wake 2, Dredge, Immortals of Aveum, Forspoken, El Paso Elsewhere, Baldur's Gate 3, and a lot more. Happy Holidays, y'all!

Nov 20, 2023 • 1h 14min
#37 - Phantom Inspiration and the Ethical Auteur With Xalavier Nelson Jr.
Strange Scaffold founder Xalavier Nelson Jr. sits down with Danielle to discuss his company's ongoing efforts to operate ethically, how said efforts impacted the creation of El Paso, Elsewhere, and how he handles life and leadership in a tumultuous industry.

Oct 10, 2023 • 1h 1min
#36 - Inserting Coins With Josh Debonis and Nik Mikros
Arcade evangelists Josh Debonis and Nik Mikros of BumbleBear Games join Danielle to discuss the unlikely origins of their modern coin-op classic, Killer Queen. [Our apologies for the audio quality on this one, folks! We think the discussion is still worth it!]

Sep 15, 2023 • 1h 1min
#35 - Living Your Life With Rod Humble and King Choi
Rod Humble and King Choi of Paradox Tectonic join Danielle and Alissa to discuss their enormously ambitious upcoming life sim -- Life by You -- as well as their approach to flat hierarchies, empowering mod communities, balancing feature creep in an inherently sprawling project, and a lot more.

Aug 18, 2023 • 1h 1min
#34 - Marketing Your Indie Game With Chris Zukowski
Chris Zukowski, Expert in marketing indie games, discusses strategies for indie game marketing including timing a Steam page launch, leveraging alternative platforms like itch.io, the perils of Early Access, and utilizing TikTok as a marketing tool. They also explore the profitability of the game market and strategies for sustainable business in indie game development, as well as the benefits of working on a clone game as a learning experience.

Jul 21, 2023 • 1h 2min
#33 - Iterative Prototyping and Tabletop Transposition With Charlie Cleveland
Unknown Worlds CEO and co-founder Charlie Cleveland joins Alissa and Danielle to discuss Moonbreaker's miniatures, Subnautica's scares, the importance of gaining creative momentum, integrating community feedback while maintaining design cohesion, the elegance gained by eschewing grids, and a lot more.

Jun 9, 2023 • 40min
#32 - DREDGING UP DESIGN WITH BLACK SALT GAMES
Danielle takes a brief voyage with Joel, Alex and Mikey of Black Salt Games to discuss the process and priorities behind their debut horror/fishing game, DREDGE.

Mar 17, 2023 • 49min
#31 - Accessible Complexity in Narrative Tools with Jon Manning
Yarn Spinner lead developer and Secret Lab co-founder Jon Manning shares the secret trick to teaching writers to code, sings the praises of good documentation, and explores game dev lessons learned from tool development.
And a special thank you to Dove for sponsoring today's episode!
Dove is on a mission to challenge and change female representation in video games through the global launch of its Real Virtual Beauty campaign.
Learn more at: https://www.dove.com/uk/stories/about-dove/real-virtual-beauty.html

Mar 3, 2023 • 47min
#30 - REMASTERS, REMOTE TEAMS, AND RETURNING TO GAME DEV WITH KEN AND ROBERTA WILLIAMS
On Game Developer Podcast episode 30 we have KEN AND ROBERTA WILLIAMS, cofounders of SIERRA ON-LINE and the legendary minds behind games like KING'S QUEST and MYSTERY HOUSE, discussing their RETURN TO GAME DEVELOPMENT after 25 years and their recent REVIVAL OF A TEXT-BASED CLASSIC.