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Frank Lantz

Game designer and director of the Game Center at NYU. Known for designing games like Drop7 and Universal Paperclips, and for his academic work on game theory.

Top 10 podcasts with Frank Lantz

Ranked by the Snipd community
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14 snips
Jun 16, 2025 • 1h 11min

What we have in common with world-ending AI

AJ Fillari, co-host of dotzip and producer of Into the Aether, teams up with Frank Lantz, creator of Universal Paperclips, to delve into the fascinating intersections of AI and gaming. They discuss the thought-provoking mechanics of 'Universal Paperclips', highlighting how it mirrors societal concerns about AI's potential and risks. The conversation explores existential themes through gaming, questioning creativity and decision-making in a world increasingly influenced by AI. Their insights reveal the ethical implications of AI, urging listeners to engage thoughtfully with technology.
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8 snips
May 21, 2024 • 51min

1 of 11 - Why Play the Game of Go/Baduk/Weiqi? A Conversation with Game Designer Frank Lantz on Games, AI & Go

In this discussion with Frank Lantz, a game designer and founding chair of NYU Game Center, the art and complexity of Go take center stage. They delve into the unique aesthetic qualities of the game and its intricate strategies, contrasting it with chess. Lantz shares insights on AI's role in Go, revealing both vulnerabilities and transformative potential. The conversation also touches on the philosophical aspects of mastery and the future of Go in American culture, expressing both challenges and a sense of optimism.
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4 snips
Oct 4, 2024 • 1h 21min

EP: A Year of UFO 50 - Bug Hunter

Join game design veterans Frank Lantz, known for Drop7, and Jack Schlesinger, a former student of Lantz, along with John Axon, a programmer from Cappy Games. Diving deep into "Bug Hunter," they discuss its unique mechanics and the tactical gameplay dynamics that make it stand out. The trio reflects on collaborative journeys in indie gaming and what makes two-player modes delightful. With insights on evolving game strategies and the importance of community engagement, their conversation blends nostalgia with modern gaming innovations.
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Jan 3, 2025 • 1h 25min

EP: A Year of UFO 50 - Block Koala

In this conversation, game designers Patrick Traynor, known for Patrick's Parabox, and Frank Lantz, creator of Universal Paperclips, delve into the block-pushing puzzle game Block Koala from the UFO 50 collection. They discuss the game's mechanics, community feedback, and the evolution of Sokoban-style puzzles. With humor and insight, they unpack the challenges faced by players and the nuances of puzzle design. Their reflections on player engagement and the impact of artistic choices make for a lively and engaging dialogue.
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Oct 18, 2024 • 1h 23min

EP: A Year of UFO 50 - Paint Chase

Frank Lantz, a renowned game designer and author of "The Beauty of Games," dives into the vibrant world of 'Paint Chase,' an arcade racing game from the UFO 50 collection. He discusses the game's unique blend of competitive painting and maze navigation, sparking nostalgic reflections on classic gameplay. The conversation also touches on the educational impact of game design, emphasizing community engagement and the evolution of gaming aesthetics, as well as the challenges players face in mastering such chaotic yet charming mechanics.
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Sep 16, 2024 • 29min

Hey, Robot!

Join Frank Lantz, a game designer and NYU professor, as he dives into the innovative world of gaming and voice technology. Discover how his game, Hey Robot, merges fun and interaction with smart assistants like Alexa. Lantz discusses the surge in board game popularity during the pandemic and the fascinating implications of voice communication in our digital age. Unpack the complexities of human-AI interactions and explore how gaming can create shared experiences, even in isolation.
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May 7, 2024 • 1h 7min

The Beauty of Games With Frank Lantz

Award-winning game designer Frank Lantz discusses the relationship between games, culture, and education. Topics include comedy in game design, addictive nature of games, narrative writing, societal impact of games, and the role of humor in game development. Lantz highlights the importance of well-written narratives and interactive systems in games.
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Jan 14, 2024 • 1h 32min

"A Philosophy of Gaming"

Host Jack Russell Weinstein visits with Frank Lantz, the director of the New York University Game Center. They discuss the philosophy behind board games, the distinction between physical and digital games, the role of philosophy in game design, the concept of open and closed problems in gaming, the influence of pre-existing relationships with games, and the importance of games as a separate world.
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Oct 12, 2023 • 1h 24min

#10 - Frank Lantz: The Beauty of Games

In this episode I speak with award-winning game designer Frank Lantz about the beauty of games and what we can learn from them. It goes without saying that games are an integral part of life and our personal development, but what is it that draws us to playing? And what role does playing games serve in society at large?
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Jun 24, 2019 • 1h 5min

52 | Frank Lantz on the Logic and Emotion of Games

Frank Lantz, a game designer and director at NYU's Game Center, dives into the fascinating world of games. He discusses the emotional resonance of gaming and its cultural significance, emphasizing games as an evolving form of art. Lantz contrasts the strategic depth of Go with the psychological chaos of poker, highlighting the unique cognitive experiences each offers. He explores how games shape personal identity and community connection, and the potential of gaming to foster personal growth. It's a captivating look at the interplay between logic and emotion in games.

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