

EP: A Year of UFO 50 - Bug Hunter
4 snips Oct 4, 2024
Join game design veterans Frank Lantz, known for Drop7, and Jack Schlesinger, a former student of Lantz, along with John Axon, a programmer from Cappy Games. Diving deep into "Bug Hunter," they discuss its unique mechanics and the tactical gameplay dynamics that make it stand out. The trio reflects on collaborative journeys in indie gaming and what makes two-player modes delightful. With insights on evolving game strategies and the importance of community engagement, their conversation blends nostalgia with modern gaming innovations.
AI Snips
Chapters
Transcript
Episode notes
Remote Play Showdown
- Frank Lantz and Jack Schlesinger played Bug Hunter's two-player mode via Steam Remote Play.
- Schlesinger humorously claims to have "completely destroyed" Lantz during their match.
Barbuda vs. Bug Hunter
- Frank Lantz contrasts Barbuda and Bug Hunter, highlighting the discovery process.
- Barbuda focuses on uncovering rules, while Bug Hunter's core gameplay starts after understanding them.
Finite Fun
- Bug Hunter provides a satisfying, finite experience, unlike some endlessly replayable games.
- This shorter engagement is valuable within the larger UFO 50 collection, letting players enjoy and move on.