

EP: A Year of UFO 50 - Paint Chase
Oct 18, 2024
Frank Lantz, a renowned game designer and author of "The Beauty of Games," dives into the vibrant world of 'Paint Chase,' an arcade racing game from the UFO 50 collection. He discusses the game's unique blend of competitive painting and maze navigation, sparking nostalgic reflections on classic gameplay. The conversation also touches on the educational impact of game design, emphasizing community engagement and the evolution of gaming aesthetics, as well as the challenges players face in mastering such chaotic yet charming mechanics.
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Episode notes
Serpentis and Paint Chase
- Frank Lantz opened his book "The Beauty of Games" by discussing Serpentis.
- He finds this relevant to Paint Chase due to similar aesthetics.
Value in Diversity
- Doug Wilson finds value in UFO 50's diverse game selection, even if he dislikes some.
- It encourages engagement and critical analysis within a structured format.
Lantz's Discontent
- Frank Lantz dislikes the opening sequence, story, and character design of UFO 50.
- He questions who the target audience is and struggles to connect with the framing device.