Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 2min
The Origins and Appeal of Clicker Games
02:14 • 7min
Exploring the Beauty and Definition of Games
09:21 • 29min
The Starting Process of Game Design
38:04 • 14min
The Importance of Audience Capture and Balancing Innovation
52:17 • 5min
The Dark Side of Games and Addiction
57:10 • 12min
Systems Literacy and the Role of Games
01:09:10 • 7min
Exploring the Future of Game Design with Generative AI
01:16:35 • 8min