
two & a half gamers Empire Takeover - 4X Hybridcasual review: UA, Creatives, Ad monetization, Game design (#77)
Sep 4, 2023
Jakub Remia, Felix Braberg, and Matej Lančarič discuss Empire Takeover, game design, ad monetization, and UA in this gaming podcast. They delve into eye-watering numbers, why ads don't work in 4X games, and altered gameplay creatives. Additionally, they share learnings for game design and insights on UA channel mix. Join them for actionable insights and fun in this 4 am conference discussion vibe.
Chapters
Transcript
Episode notes
1 2 3 4 5 6
Introduction
00:00 • 3min
Discussion on Maloko and Reviewing an Unusual Game
02:52 • 2min
Discussion on Game Revenue, Downloads, and Retention
04:54 • 2min
Data analysis, gameplay mechanics, and levels of a game
06:51 • 2min
Mobile game combining 4X and hyper casual elements
09:02 • 19min
Game Inspirations and Creativity
27:47 • 13min
