AI Snips
Chapters
Transcript
Episode notes
Remote Collaboration Transformed Development
- Remote collaboration shaped Spelunky 2: initial mail and later heavy Slack usage drove technical detail work across time zones.
- Derek and Micky adapted workflows (large Google doc, text communication) to coordinate nuanced design and implementation.
Evolution Over Exact Preservation
- The team purposely allowed Spelunky 2 to feel different from HD rather than slavishly copy it.
- They prioritized what 'felt good' over strict preservation to let the sequel evolve.
Patch Priorities Post-Launch
- Patch visibly crashing or game-breaking issues promptly and communicate with players openly.
- Prioritize movement and interaction fixes first, then adjust balance only for degenerate exploits.