
Into the Depths: Spelunky 2 - Part 5
Eggplant: The Secret Lives of Games
00:00
Slunky
Mickye: I think toward the middle, you know, micke was much more like a collaborative game designer. He had to do animation s for some of the bigger monsters and stuff that are made out of pieces. And then i just feel like micky ultimately would like a lot of the details of how fast things are moving,. or how high something might might jump. The relationship between me and andy, nd, and me and micky, is fairly similar. Micky has all these ideas about who the fisherman in this game was, and what kind of things would be appropriate for his character. If there were any surprises with splunky it may have been twicking movement
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