

Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer
Dec 12, 2022
Josh Sawyer, Game Director at Obsidian Entertainment, discusses his career in game development, including pitching a 16th-century murder mystery game, creating historical detail and references, and having fun with fonts.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10
Introduction
00:00 • 3min
Josh Loya's Passion for Cycling and Challenges During COVID
02:52 • 5min
Gaming and Dungeons & Dragons
07:23 • 17min
Unconventional Path into Game Development
24:34 • 14min
Transitioning to Lead Designer on Icewind Dale 2
38:05 • 25min
The Origins of 'Pillars of Eternity'
01:02:42 • 4min
Funding Success and Pitching Pentement
01:07:09 • 4min
Creating a Historical Medieval Adventure Game
01:10:54 • 13min
Educational Aspects of Video Games
01:24:23 • 29min
Congratulating the Guest on Their Success and Thanking Them for Joining
01:53:21 • 2min