
Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer
The AIAS Game Maker's Notebook
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Introduction
In this chapter, the host introduces Josh Sawyer, a game designer and writer at Obsidian Entertainment, as they discuss his career path, including his successful pitch for the murder mystery game, Pentiment, set in 16th century Bavaria. They also touch on the level of detail in game creation and the importance of self-care in the industry.
Transcript
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