
Pitching a 16th-Century Murder Mystery Game with Obsidian's Josh Sawyer
The AIAS Game Maker's Notebook
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Unconventional Path into Game Development
This chapter discusses the speaker's unconventional journey into the game industry, starting from their interest in graphic design and web development. They share their experiences with HTML, flash animation, and their webmaster position at Interplay. The chapter also explores the speaker's personal anecdotes and moments that led them to their career in game development.
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